Push LLVMContexts through the IntegerType APIs.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78948 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson
2009-08-13 21:58:54 +00:00
parent d163e8b14c
commit 1d0be15f89
160 changed files with 1984 additions and 1597 deletions

View File

@ -242,9 +242,9 @@ Function *CodeExtractor::constructFunction(const Values &inputs,
// This function returns unsigned, outputs will go back by reference.
switch (NumExitBlocks) {
case 0:
case 1: RetTy = Type::VoidTy; break;
case 2: RetTy = Type::Int1Ty; break;
default: RetTy = Type::Int16Ty; break;
case 1: RetTy = Type::getVoidTy(header->getContext()); break;
case 2: RetTy = Type::getInt1Ty(header->getContext()); break;
default: RetTy = Type::getInt16Ty(header->getContext()); break;
}
std::vector<const Type*> paramTy;
@ -302,8 +302,8 @@ Function *CodeExtractor::constructFunction(const Values &inputs,
Value *RewriteVal;
if (AggregateArgs) {
Value *Idx[2];
Idx[0] = Constant::getNullValue(Type::Int32Ty);
Idx[1] = ConstantInt::get(Type::Int32Ty, i);
Idx[0] = Constant::getNullValue(Type::getInt32Ty(header->getContext()));
Idx[1] = ConstantInt::get(Type::getInt32Ty(header->getContext()), i);
TerminatorInst *TI = newFunction->begin()->getTerminator();
GetElementPtrInst *GEP =
GetElementPtrInst::Create(AI, Idx, Idx+2,
@ -353,6 +353,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
// Emit a call to the new function, passing in: *pointer to struct (if
// aggregating parameters), or plan inputs and allocated memory for outputs
std::vector<Value*> params, StructValues, ReloadOutputs;
LLVMContext &Context = newFunction->getContext();
// Add inputs as params, or to be filled into the struct
for (Values::iterator i = inputs.begin(), e = inputs.end(); i != e; ++i)
@ -390,8 +392,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
for (unsigned i = 0, e = inputs.size(); i != e; ++i) {
Value *Idx[2];
Idx[0] = Constant::getNullValue(Type::Int32Ty);
Idx[1] = ConstantInt::get(Type::Int32Ty, i);
Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), i);
GetElementPtrInst *GEP =
GetElementPtrInst::Create(Struct, Idx, Idx + 2,
"gep_" + StructValues[i]->getName());
@ -416,8 +418,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
Value *Output = 0;
if (AggregateArgs) {
Value *Idx[2];
Idx[0] = Constant::getNullValue(Type::Int32Ty);
Idx[1] = ConstantInt::get(Type::Int32Ty, FirstOut + i);
Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), FirstOut + i);
GetElementPtrInst *GEP
= GetElementPtrInst::Create(Struct, Idx, Idx + 2,
"gep_reload_" + outputs[i]->getName());
@ -438,7 +440,7 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
// Now we can emit a switch statement using the call as a value.
SwitchInst *TheSwitch =
SwitchInst::Create(Constant::getNullValue(Type::Int16Ty),
SwitchInst::Create(Constant::getNullValue(Type::getInt16Ty(Context)),
codeReplacer, 0, codeReplacer);
// Since there may be multiple exits from the original region, make the new
@ -460,7 +462,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
if (!NewTarget) {
// If we don't already have an exit stub for this non-extracted
// destination, create one now!
NewTarget = BasicBlock::Create(OldTarget->getName() + ".exitStub",
NewTarget = BasicBlock::Create(Context,
OldTarget->getName() + ".exitStub",
newFunction);
unsigned SuccNum = switchVal++;
@ -469,17 +472,18 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
case 0:
case 1: break; // No value needed.
case 2: // Conditional branch, return a bool
brVal = ConstantInt::get(Type::Int1Ty, !SuccNum);
brVal = ConstantInt::get(Type::getInt1Ty(Context), !SuccNum);
break;
default:
brVal = ConstantInt::get(Type::Int16Ty, SuccNum);
brVal = ConstantInt::get(Type::getInt16Ty(Context), SuccNum);
break;
}
ReturnInst *NTRet = ReturnInst::Create(brVal, NewTarget);
ReturnInst *NTRet = ReturnInst::Create(Context, brVal, NewTarget);
// Update the switch instruction.
TheSwitch->addCase(ConstantInt::get(Type::Int16Ty, SuccNum),
TheSwitch->addCase(ConstantInt::get(Type::getInt16Ty(Context),
SuccNum),
OldTarget);
// Restore values just before we exit
@ -517,8 +521,9 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
if (DominatesDef) {
if (AggregateArgs) {
Value *Idx[2];
Idx[0] = Constant::getNullValue(Type::Int32Ty);
Idx[1] = ConstantInt::get(Type::Int32Ty,FirstOut+out);
Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
Idx[1] = ConstantInt::get(Type::getInt32Ty(Context),
FirstOut+out);
GetElementPtrInst *GEP =
GetElementPtrInst::Create(OAI, Idx, Idx + 2,
"gep_" + outputs[out]->getName(),
@ -547,15 +552,16 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
// this should be rewritten as a `ret'
// Check if the function should return a value
if (OldFnRetTy == Type::VoidTy) {
ReturnInst::Create(0, TheSwitch); // Return void
if (OldFnRetTy == Type::getVoidTy(Context)) {
ReturnInst::Create(Context, 0, TheSwitch); // Return void
} else if (OldFnRetTy == TheSwitch->getCondition()->getType()) {
// return what we have
ReturnInst::Create(TheSwitch->getCondition(), TheSwitch);
ReturnInst::Create(Context, TheSwitch->getCondition(), TheSwitch);
} else {
// Otherwise we must have code extracted an unwind or something, just
// return whatever we want.
ReturnInst::Create(Constant::getNullValue(OldFnRetTy), TheSwitch);
ReturnInst::Create(Context,
Constant::getNullValue(OldFnRetTy), TheSwitch);
}
TheSwitch->eraseFromParent();
@ -648,12 +654,14 @@ ExtractCodeRegion(const std::vector<BasicBlock*> &code) {
Function *oldFunction = header->getParent();
// This takes place of the original loop
BasicBlock *codeReplacer = BasicBlock::Create("codeRepl", oldFunction,
BasicBlock *codeReplacer = BasicBlock::Create(header->getContext(),
"codeRepl", oldFunction,
header);
// The new function needs a root node because other nodes can branch to the
// head of the region, but the entry node of a function cannot have preds.
BasicBlock *newFuncRoot = BasicBlock::Create("newFuncRoot");
BasicBlock *newFuncRoot = BasicBlock::Create(header->getContext(),
"newFuncRoot");
newFuncRoot->getInstList().push_back(BranchInst::Create(header));
// Find inputs to, outputs from the code region.