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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-13 04:38:24 +00:00
Push LLVMContexts through the IntegerType APIs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78948 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -242,9 +242,9 @@ Function *CodeExtractor::constructFunction(const Values &inputs,
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// This function returns unsigned, outputs will go back by reference.
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switch (NumExitBlocks) {
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case 0:
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case 1: RetTy = Type::VoidTy; break;
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case 2: RetTy = Type::Int1Ty; break;
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default: RetTy = Type::Int16Ty; break;
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case 1: RetTy = Type::getVoidTy(header->getContext()); break;
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case 2: RetTy = Type::getInt1Ty(header->getContext()); break;
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default: RetTy = Type::getInt16Ty(header->getContext()); break;
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}
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std::vector<const Type*> paramTy;
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@ -302,8 +302,8 @@ Function *CodeExtractor::constructFunction(const Values &inputs,
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Value *RewriteVal;
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if (AggregateArgs) {
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Value *Idx[2];
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Idx[0] = Constant::getNullValue(Type::Int32Ty);
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Idx[1] = ConstantInt::get(Type::Int32Ty, i);
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Idx[0] = Constant::getNullValue(Type::getInt32Ty(header->getContext()));
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Idx[1] = ConstantInt::get(Type::getInt32Ty(header->getContext()), i);
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TerminatorInst *TI = newFunction->begin()->getTerminator();
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GetElementPtrInst *GEP =
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GetElementPtrInst::Create(AI, Idx, Idx+2,
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@ -353,6 +353,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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// Emit a call to the new function, passing in: *pointer to struct (if
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// aggregating parameters), or plan inputs and allocated memory for outputs
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std::vector<Value*> params, StructValues, ReloadOutputs;
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LLVMContext &Context = newFunction->getContext();
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// Add inputs as params, or to be filled into the struct
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for (Values::iterator i = inputs.begin(), e = inputs.end(); i != e; ++i)
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@ -390,8 +392,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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for (unsigned i = 0, e = inputs.size(); i != e; ++i) {
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Value *Idx[2];
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Idx[0] = Constant::getNullValue(Type::Int32Ty);
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Idx[1] = ConstantInt::get(Type::Int32Ty, i);
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Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
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Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), i);
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GetElementPtrInst *GEP =
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GetElementPtrInst::Create(Struct, Idx, Idx + 2,
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"gep_" + StructValues[i]->getName());
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@ -416,8 +418,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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Value *Output = 0;
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if (AggregateArgs) {
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Value *Idx[2];
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Idx[0] = Constant::getNullValue(Type::Int32Ty);
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Idx[1] = ConstantInt::get(Type::Int32Ty, FirstOut + i);
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Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
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Idx[1] = ConstantInt::get(Type::getInt32Ty(Context), FirstOut + i);
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GetElementPtrInst *GEP
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= GetElementPtrInst::Create(Struct, Idx, Idx + 2,
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"gep_reload_" + outputs[i]->getName());
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@ -438,7 +440,7 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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// Now we can emit a switch statement using the call as a value.
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SwitchInst *TheSwitch =
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SwitchInst::Create(Constant::getNullValue(Type::Int16Ty),
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SwitchInst::Create(Constant::getNullValue(Type::getInt16Ty(Context)),
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codeReplacer, 0, codeReplacer);
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// Since there may be multiple exits from the original region, make the new
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@ -460,7 +462,8 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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if (!NewTarget) {
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// If we don't already have an exit stub for this non-extracted
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// destination, create one now!
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NewTarget = BasicBlock::Create(OldTarget->getName() + ".exitStub",
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NewTarget = BasicBlock::Create(Context,
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OldTarget->getName() + ".exitStub",
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newFunction);
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unsigned SuccNum = switchVal++;
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@ -469,17 +472,18 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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case 0:
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case 1: break; // No value needed.
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case 2: // Conditional branch, return a bool
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brVal = ConstantInt::get(Type::Int1Ty, !SuccNum);
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brVal = ConstantInt::get(Type::getInt1Ty(Context), !SuccNum);
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break;
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default:
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brVal = ConstantInt::get(Type::Int16Ty, SuccNum);
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brVal = ConstantInt::get(Type::getInt16Ty(Context), SuccNum);
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break;
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}
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ReturnInst *NTRet = ReturnInst::Create(brVal, NewTarget);
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ReturnInst *NTRet = ReturnInst::Create(Context, brVal, NewTarget);
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// Update the switch instruction.
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TheSwitch->addCase(ConstantInt::get(Type::Int16Ty, SuccNum),
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TheSwitch->addCase(ConstantInt::get(Type::getInt16Ty(Context),
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SuccNum),
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OldTarget);
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// Restore values just before we exit
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@ -517,8 +521,9 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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if (DominatesDef) {
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if (AggregateArgs) {
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Value *Idx[2];
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Idx[0] = Constant::getNullValue(Type::Int32Ty);
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Idx[1] = ConstantInt::get(Type::Int32Ty,FirstOut+out);
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Idx[0] = Constant::getNullValue(Type::getInt32Ty(Context));
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Idx[1] = ConstantInt::get(Type::getInt32Ty(Context),
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FirstOut+out);
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GetElementPtrInst *GEP =
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GetElementPtrInst::Create(OAI, Idx, Idx + 2,
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"gep_" + outputs[out]->getName(),
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@ -547,15 +552,16 @@ emitCallAndSwitchStatement(Function *newFunction, BasicBlock *codeReplacer,
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// this should be rewritten as a `ret'
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// Check if the function should return a value
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if (OldFnRetTy == Type::VoidTy) {
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ReturnInst::Create(0, TheSwitch); // Return void
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if (OldFnRetTy == Type::getVoidTy(Context)) {
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ReturnInst::Create(Context, 0, TheSwitch); // Return void
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} else if (OldFnRetTy == TheSwitch->getCondition()->getType()) {
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// return what we have
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ReturnInst::Create(TheSwitch->getCondition(), TheSwitch);
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ReturnInst::Create(Context, TheSwitch->getCondition(), TheSwitch);
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} else {
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// Otherwise we must have code extracted an unwind or something, just
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// return whatever we want.
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ReturnInst::Create(Constant::getNullValue(OldFnRetTy), TheSwitch);
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ReturnInst::Create(Context,
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Constant::getNullValue(OldFnRetTy), TheSwitch);
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}
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TheSwitch->eraseFromParent();
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@ -648,12 +654,14 @@ ExtractCodeRegion(const std::vector<BasicBlock*> &code) {
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Function *oldFunction = header->getParent();
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// This takes place of the original loop
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BasicBlock *codeReplacer = BasicBlock::Create("codeRepl", oldFunction,
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BasicBlock *codeReplacer = BasicBlock::Create(header->getContext(),
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"codeRepl", oldFunction,
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header);
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// The new function needs a root node because other nodes can branch to the
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// head of the region, but the entry node of a function cannot have preds.
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BasicBlock *newFuncRoot = BasicBlock::Create("newFuncRoot");
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BasicBlock *newFuncRoot = BasicBlock::Create(header->getContext(),
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"newFuncRoot");
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newFuncRoot->getInstList().push_back(BranchInst::Create(header));
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// Find inputs to, outputs from the code region.
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