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There are two ways of checking for a given type, for example isa<PointerType>(T)
and T->isPointerTy(). Convert most instances of the first form to the second form. Requested by Chris. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96344 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -295,7 +295,7 @@ bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
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TerminatorInst *BBTerm = BB->getTerminator();
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if (isa<StructType>(BBTerm->getType()))
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if (BBTerm->getType()->isStructTy())
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BBTerm->replaceAllUsesWith(UndefValue::get(BBTerm->getType()));
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else if (BB->getTerminator()->getType() !=
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Type::getVoidTy(BB->getContext()))
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