Make ObjectFile and BitcodeReader always own the MemoryBuffer.

This allows us to just use a std::unique_ptr to store the pointer to the buffer.
The flip side is that they have to support releasing the buffer back to the
caller.

Overall this looks like a more efficient and less brittle api.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2014-06-23 21:53:12 +00:00
parent 7e7e89f178
commit 1f659329b6
23 changed files with 117 additions and 154 deletions

View File

@ -30,8 +30,7 @@ namespace llvm {
/// deserialization of function bodies. If successful, this takes ownership
/// of 'buffer. On error, this *does not* take ownership of Buffer.
ErrorOr<Module *> getLazyBitcodeModule(MemoryBuffer *Buffer,
LLVMContext &Context,
bool BufferOwned = true);
LLVMContext &Context);
/// getStreamedBitcodeModule - Read the header of the specified stream
/// and prepare for lazy deserialization and streaming of function bodies.