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Make ObjectFile and BitcodeReader always own the MemoryBuffer.
This allows us to just use a std::unique_ptr to store the pointer to the buffer. The flip side is that they have to support releasing the buffer back to the caller. Overall this looks like a more efficient and less brittle api. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -458,7 +458,7 @@ public:
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/// Make sure all GlobalValues in this Module are fully read and clear the
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/// Materializer. If the module is corrupt, this DOES NOT clear the old
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/// Materializer.
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std::error_code materializeAllPermanently();
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std::error_code materializeAllPermanently(bool ReleaseBuffer = false);
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/// @}
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/// @name Direct access to the globals list, functions list, and symbol table
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