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Make ObjectFile and BitcodeReader always own the MemoryBuffer.
This allows us to just use a std::unique_ptr to store the pointer to the buffer. The flip side is that they have to support releasing the buffer back to the caller. Overall this looks like a more efficient and less brittle api. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -181,7 +181,12 @@ Archive::Child::getAsBinary(LLVMContext *Context) const {
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ErrorOr<std::unique_ptr<MemoryBuffer>> BuffOrErr = getMemoryBuffer();
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if (std::error_code EC = BuffOrErr.getError())
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return EC;
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return createBinary(BuffOrErr.get().release(), Context);
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std::unique_ptr<MemoryBuffer> Buff(BuffOrErr.get().release());
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ErrorOr<std::unique_ptr<Binary>> Ret = createBinary(Buff.get(), Context);
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if (!Ret.getError())
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Buff.release();
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return Ret;
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}
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ErrorOr<Archive*> Archive::create(MemoryBuffer *Source) {
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