Make ObjectFile and BitcodeReader always own the MemoryBuffer.

This allows us to just use a std::unique_ptr to store the pointer to the buffer.
The flip side is that they have to support releasing the buffer back to the
caller.

Overall this looks like a more efficient and less brittle api.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2014-06-23 21:53:12 +00:00
parent 7e7e89f178
commit 1f659329b6
23 changed files with 117 additions and 154 deletions
+6 -1
View File
@@ -181,7 +181,12 @@ Archive::Child::getAsBinary(LLVMContext *Context) const {
ErrorOr<std::unique_ptr<MemoryBuffer>> BuffOrErr = getMemoryBuffer();
if (std::error_code EC = BuffOrErr.getError())
return EC;
return createBinary(BuffOrErr.get().release(), Context);
std::unique_ptr<MemoryBuffer> Buff(BuffOrErr.get().release());
ErrorOr<std::unique_ptr<Binary>> Ret = createBinary(Buff.get(), Context);
if (!Ret.getError())
Buff.release();
return Ret;
}
ErrorOr<Archive*> Archive::create(MemoryBuffer *Source) {