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Make ObjectFile and BitcodeReader always own the MemoryBuffer.
This allows us to just use a std::unique_ptr to store the pointer to the buffer. The flip side is that they have to support releasing the buffer back to the caller. Overall this looks like a more efficient and less brittle api. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -423,9 +423,8 @@ static uint32_t getSectionFlags(const MachOObjectFile *O,
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}
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MachOObjectFile::MachOObjectFile(MemoryBuffer *Object, bool IsLittleEndian,
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bool Is64bits, std::error_code &EC,
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bool BufferOwned)
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: ObjectFile(getMachOType(IsLittleEndian, Is64bits), Object, BufferOwned),
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bool Is64bits, std::error_code &EC)
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: ObjectFile(getMachOType(IsLittleEndian, Is64bits), Object),
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SymtabLoadCmd(nullptr), DysymtabLoadCmd(nullptr),
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DataInCodeLoadCmd(nullptr) {
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uint32_t LoadCommandCount = this->getHeader().ncmds;
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@@ -1812,19 +1811,18 @@ void MachOObjectFile::ReadULEB128s(uint64_t Index,
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}
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}
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ErrorOr<ObjectFile *> ObjectFile::createMachOObjectFile(MemoryBuffer *Buffer,
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bool BufferOwned) {
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ErrorOr<ObjectFile *> ObjectFile::createMachOObjectFile(MemoryBuffer *Buffer) {
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StringRef Magic = Buffer->getBuffer().slice(0, 4);
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std::error_code EC;
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std::unique_ptr<MachOObjectFile> Ret;
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if (Magic == "\xFE\xED\xFA\xCE")
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Ret.reset(new MachOObjectFile(Buffer, false, false, EC, BufferOwned));
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Ret.reset(new MachOObjectFile(Buffer, false, false, EC));
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else if (Magic == "\xCE\xFA\xED\xFE")
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Ret.reset(new MachOObjectFile(Buffer, true, false, EC, BufferOwned));
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Ret.reset(new MachOObjectFile(Buffer, true, false, EC));
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else if (Magic == "\xFE\xED\xFA\xCF")
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Ret.reset(new MachOObjectFile(Buffer, false, true, EC, BufferOwned));
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Ret.reset(new MachOObjectFile(Buffer, false, true, EC));
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else if (Magic == "\xCF\xFA\xED\xFE")
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Ret.reset(new MachOObjectFile(Buffer, true, true, EC, BufferOwned));
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Ret.reset(new MachOObjectFile(Buffer, true, true, EC));
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else {
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delete Buffer;
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return object_error::parse_failed;
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