fix MCSectionELF to not leak memory, just like I did for MCSymbol.

MCSectionMachO is already fine (yay for fixed size arrays?),
MCSectionCOFF still leaks.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98537 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2010-03-15 06:23:52 +00:00
parent c28cc093e3
commit 1f8008cf21
3 changed files with 12 additions and 9 deletions

View File

@ -53,11 +53,13 @@ getELFSection(StringRef Section, unsigned Type, unsigned Flags,
ELFUniqueMapTy &Map = *(ELFUniqueMapTy*)UniquingMap;
// Do the lookup, if we have a hit, return it.
const MCSectionELF *&Entry = Map[Section];
if (Entry) return Entry;
StringMapEntry<const MCSectionELF*> &Entry = Map.GetOrCreateValue(Section);
if (Entry.getValue()) return Entry.getValue();
return Entry = MCSectionELF::Create(Section, Type, Flags, Kind, IsExplicit,
getContext());
MCSectionELF *Result = MCSectionELF::Create(Entry.getKey(), Type, Flags, Kind,
IsExplicit, getContext());
Entry.setValue(Result);
return Result;
}
void TargetLoweringObjectFileELF::Initialize(MCContext &Ctx,