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Convert 'struct' to 'class' in various places to adhere to the coding standards
and work better with VC++. Patch contributed by Morten Ofstad! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17281 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -31,7 +31,7 @@ class MachineConstantPool;
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// ilist_traits
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template <>
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class ilist_traits<MachineBasicBlock> {
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struct ilist_traits<MachineBasicBlock> {
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// this is only set by the MachineFunction owning the ilist
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friend class MachineFunction;
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MachineFunction* Parent;
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