From 1fedd5ae6c556bf4199f11658f72f85a7d4b3740 Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Mon, 9 Jul 2001 19:38:08 +0000 Subject: [PATCH] Modify notes git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169 91177308-0d34-0410-b5e6-96231b3b80d8 --- docs/ChrisNotes.txt | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/docs/ChrisNotes.txt b/docs/ChrisNotes.txt index 1f9b51bfca7..00a2af20c47 100644 --- a/docs/ChrisNotes.txt +++ b/docs/ChrisNotes.txt @@ -8,6 +8,8 @@ order. Then enable TestOptimizer.sh to diff -sccp output. Currently it doesn't work because the diff fails because of ordering of the constant pool. :( +* Maybe ConstantPool objects should keep themselves sorted as things are + inserted. * Enable DoConstantPoolMerging to do trivial DCE of constant values. * Should provide "castTerminator, castPHI, etc" functions in Instruction, and similar functions in other classes, that effectively do dynamic casts. This @@ -26,7 +28,6 @@ * The dropAllReferences code can be a noop when NDEBUG!!! * Finish xvcg output * pred/succ iterators on basic blocks don't handle switch statements correctly -* Enhance BB to make predecessor handling easier (to update PHI nodes) * Provide a pass that eliminates critical edges from the CFG * Provide a print pass to print out xvcg format files for vis * I need to provide an option to the bytecode loader to ignore memory @@ -36,22 +37,7 @@ reference. You should only be able to take the address of a variable. Maybe taking the address of a constant copies it? What about virtual function tables? Maybe a const pointer would be better... -* Structures should be accessed something like this: ubyte is ok. Limits - structure size to 256 members. This can be fixed later by either: - 1. adding varient that takes ushort - 2. Splitting structures into nested structures each of half size - %f = load *{int, {float}} Str, 1, 0 - store float %f, *{int, {float}} Str, 1, 0 -* I'm noticing me writing a lot of code that looks like this (dtor material here): - ConstPool.dropAllReferences(); - ConstPool.delete_all(); - ConstPool.setParent(0); - ~ConstPool - * Need a way to attach bytecode block info at various levels of asm code. -* Rename "ConstantPool" to "ConstPool" -* Maybe ConstantPool objects should keep themselves sorted as things are - inserted. * Need to be able to inflate recursive types. %x = { *%x }, %x = %x () * Recognize and save comments in assembly and bytecode format * Encode line number table in bytecode (like #line), optional table @@ -65,7 +51,6 @@ * Implement a header file that can read either assembly or bytecode, implement a writer that can output either based on what is read with this reader.. * Implement the following derived types: - * structure/record { int %foo, int %bar} or { %foo = int, int } * pointer int * * "packed format", like this: [4 x sbyte]: Packed SIMD datatype * Maybe 'tailcall' also?