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Expose the WriteTypeSymbolic function from the library. Refactor code to make
this function explicit. Cause WriteAsOperand to use symbolic types as available. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1031 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -26,6 +26,21 @@
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#include <algorithm>
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#include <map>
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static const Module *getModuleFromVal(const Value *V) {
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if (const MethodArgument *MA =dyn_cast<const MethodArgument>(V))
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return MA->getParent() ? MA->getParent()->getParent() : 0;
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else if (const BasicBlock *BB = dyn_cast<const BasicBlock>(V))
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return BB->getParent() ? BB->getParent()->getParent() : 0;
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else if (const Instruction *I = dyn_cast<const Instruction>(V)) {
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const Method *M = I->getParent() ? I->getParent()->getParent() : 0;
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return M ? M->getParent() : 0;
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} else if (const GlobalValue *GV =dyn_cast<const GlobalValue>(V))
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return GV->getParent();
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else if (const Module *Mod = dyn_cast<const Module>(V))
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return Mod;
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return 0;
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}
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static SlotCalculator *createSlotCalculator(const Value *V) {
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assert(!isa<Type>(V) && "Can't create an SC for a type!");
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if (const MethodArgument *MA =dyn_cast<const MethodArgument>(V)){
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@ -48,11 +63,8 @@ static SlotCalculator *createSlotCalculator(const Value *V) {
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// ostream. This can be useful when you just want to print int %reg126, not the
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// whole instruction that generated it.
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//
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ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
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bool PrintName, SlotCalculator *Table) {
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if (PrintType)
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Out << " " << V->getType()->getDescription();
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static void WriteAsOperandInternal(ostream &Out, const Value *V, bool PrintName,
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SlotCalculator *Table) {
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if (PrintName && V->hasName()) {
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Out << " %" << V->getName();
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} else {
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@ -63,11 +75,13 @@ ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
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if (Table) {
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Slot = Table->getValSlot(V);
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} else {
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if (const Type *Ty = dyn_cast<const Type>(V))
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return Out << " " << Ty;
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if (const Type *Ty = dyn_cast<const Type>(V)) {
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Out << " " << Ty->getDescription();
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return;
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}
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Table = createSlotCalculator(V);
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if (Table == 0) return Out << "BAD VALUE TYPE!";
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if (Table == 0) { Out << "BAD VALUE TYPE!"; return; }
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Slot = Table->getValSlot(V);
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delete Table;
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@ -77,6 +91,164 @@ ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
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Out << "<badref>"; // Not embeded into a location?
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}
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}
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}
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// If the module has a symbol table, take all global types and stuff their
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// names into the TypeNames map.
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//
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static void fillTypeNameTable(const Module *M,
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map<const Type *, string> &TypeNames) {
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if (M && M->hasSymbolTable()) {
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const SymbolTable *ST = M->getSymbolTable();
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SymbolTable::const_iterator PI = ST->find(Type::TypeTy);
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if (PI != ST->end()) {
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SymbolTable::type_const_iterator I = PI->second.begin();
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for (; I != PI->second.end(); ++I) {
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// As a heuristic, don't insert pointer to primitive types, because
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// they are used too often to have a single useful name.
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//
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const Type *Ty = cast<const Type>(I->second);
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if (!isa<PointerType>(Ty) ||
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!cast<PointerType>(Ty)->getValueType()->isPrimitiveType())
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TypeNames.insert(make_pair(Ty, "%"+I->first));
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}
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}
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}
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}
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static string calcTypeName(const Type *Ty, vector<const Type *> &TypeStack,
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map<const Type *, string> &TypeNames) {
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if (Ty->isPrimitiveType()) return Ty->getDescription(); // Base case
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// Check to see if the type is named.
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map<const Type *, string>::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) return I->second;
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// Check to see if the Type is already on the stack...
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unsigned Slot = 0, CurSize = TypeStack.size();
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while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
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// This is another base case for the recursion. In this case, we know
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// that we have looped back to a type that we have previously visited.
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// Generate the appropriate upreference to handle this.
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//
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if (Slot < CurSize)
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return "\\" + utostr(CurSize-Slot); // Here's the upreference
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TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
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string Result;
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switch (Ty->getPrimitiveID()) {
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case Type::MethodTyID: {
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const MethodType *MTy = cast<const MethodType>(Ty);
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Result = calcTypeName(MTy->getReturnType(), TypeStack, TypeNames) + " (";
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for (MethodType::ParamTypes::const_iterator
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I = MTy->getParamTypes().begin(),
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E = MTy->getParamTypes().end(); I != E; ++I) {
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if (I != MTy->getParamTypes().begin())
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Result += ", ";
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Result += calcTypeName(*I, TypeStack, TypeNames);
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}
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if (MTy->isVarArg()) {
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if (!MTy->getParamTypes().empty()) Result += ", ";
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Result += "...";
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}
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Result += ")";
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break;
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}
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case Type::StructTyID: {
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const StructType *STy = cast<const StructType>(Ty);
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Result = "{ ";
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for (StructType::ElementTypes::const_iterator
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I = STy->getElementTypes().begin(),
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E = STy->getElementTypes().end(); I != E; ++I) {
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if (I != STy->getElementTypes().begin())
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Result += ", ";
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Result += calcTypeName(*I, TypeStack, TypeNames);
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}
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Result += " }";
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break;
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}
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case Type::PointerTyID:
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Result = calcTypeName(cast<const PointerType>(Ty)->getValueType(),
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TypeStack, TypeNames) + " *";
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break;
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<const ArrayType>(Ty);
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int NumElements = ATy->getNumElements();
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Result = "[";
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if (NumElements != -1) Result += itostr(NumElements) + " x ";
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Result += calcTypeName(ATy->getElementType(), TypeStack, TypeNames) + "]";
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break;
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}
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default:
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assert(0 && "Unhandled case in getTypeProps!");
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Result = "<error>";
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}
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TypeStack.pop_back(); // Remove self from stack...
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return Result;
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}
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// printTypeInt - The internal guts of printing out a type that has a
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// potentially named portion.
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//
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static ostream &printTypeInt(ostream &Out, const Type *Ty,
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map<const Type *, string> &TypeNames) {
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// Primitive types always print out their description, regardless of whether
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// they have been named or not.
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//
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if (Ty->isPrimitiveType()) return Out << Ty->getDescription();
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// Check to see if the type is named.
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map<const Type *, string>::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) return Out << I->second;
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// Otherwise we have a type that has not been named but is a derived type.
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// Carefully recurse the type hierarchy to print out any contained symbolic
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// names.
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//
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vector<const Type *> TypeStack;
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string TypeName = calcTypeName(Ty, TypeStack, TypeNames);
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TypeNames.insert(make_pair(Ty, TypeName)); // Cache type name for later use
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return Out << TypeName;
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}
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// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
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// type, iff there is an entry in the modules symbol table for the specified
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// type or one of it's component types. This is slower than a simple x << Type;
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//
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ostream &WriteTypeSymbolic(ostream &Out, const Type *Ty, const Module *M) {
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Out << " ";
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// If they want us to print out a type, attempt to make it symbolic if there
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// is a symbol table in the module...
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if (M && M->hasSymbolTable()) {
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map<const Type *, string> TypeNames;
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fillTypeNameTable(M, TypeNames);
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return printTypeInt(Out, V->getType(), TypeNames);
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} else {
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return Out << V->getType()->getDescription();
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}
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}
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// WriteAsOperand - Write the name of the specified value out to the specified
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// ostream. This can be useful when you just want to print int %reg126, not the
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// whole instruction that generated it.
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//
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ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
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bool PrintName, SlotCalculator *Table) {
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if (PrintType) {
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WriteTypeSymbolic(Ty, getModuleFromVal(V));
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}
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WriteAsOperandInternal(Out, V, PrintName, Table);
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return Out;
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}
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@ -94,22 +266,7 @@ public:
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// If the module has a symbol table, take all global types and stuff their
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// names into the TypeNames map.
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//
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if (M && M->hasSymbolTable()) {
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const SymbolTable *ST = M->getSymbolTable();
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SymbolTable::const_iterator PI = ST->find(Type::TypeTy);
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if (PI != ST->end()) {
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SymbolTable::type_const_iterator I = PI->second.begin();
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for (; I != PI->second.end(); ++I) {
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// As a heuristic, don't insert pointer to primitive types, because
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// they are used too often to have a single useful name.
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//
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const Type *Ty = cast<const Type>(I->second);
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if (!isa<PointerType>(Ty) ||
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!cast<PointerType>(Ty)->getValueType()->isPrimitiveType())
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TypeNames.insert(make_pair(Ty, "%"+I->first));
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}
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}
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}
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fillTypeNameTable(M, TypeNames);
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}
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inline void write(const Module *M) { printModule(M); }
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@ -135,16 +292,13 @@ private :
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// printInfoComment - Print a little comment after the instruction indicating
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// which slot it occupies.
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void printInfoComment(const Value *V);
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string calcTypeName(const Type *Ty, vector<const Type *> &TypeStack);
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};
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void AssemblyWriter::writeOperand(const Value *Operand, bool PrintType,
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bool PrintName) {
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if (PrintType) { Out << " "; printType(Operand->getType()); }
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WriteAsOperand(Out, Operand, false, PrintName, &Table);
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WriteAsOperandInternal(Out, Operand, PrintName, &Table);
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}
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@ -447,101 +601,11 @@ void AssemblyWriter::printInstruction(const Instruction *I) {
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}
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string AssemblyWriter::calcTypeName(const Type *Ty,
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vector<const Type *> &TypeStack) {
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if (Ty->isPrimitiveType()) return Ty->getDescription(); // Base case
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// Check to see if the type is named.
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map<const Type *, string>::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) return I->second;
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// Check to see if the Type is already on the stack...
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unsigned Slot = 0, CurSize = TypeStack.size();
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while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
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// This is another base case for the recursion. In this case, we know
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// that we have looped back to a type that we have previously visited.
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// Generate the appropriate upreference to handle this.
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//
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if (Slot < CurSize)
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return "\\" + utostr(CurSize-Slot); // Here's the upreference
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TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
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string Result;
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switch (Ty->getPrimitiveID()) {
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case Type::MethodTyID: {
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const MethodType *MTy = cast<const MethodType>(Ty);
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Result = calcTypeName(MTy->getReturnType(), TypeStack)+" (";
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for (MethodType::ParamTypes::const_iterator
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I = MTy->getParamTypes().begin(),
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E = MTy->getParamTypes().end(); I != E; ++I) {
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if (I != MTy->getParamTypes().begin())
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Result += ", ";
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Result += calcTypeName(*I, TypeStack);
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}
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if (MTy->isVarArg()) {
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if (!MTy->getParamTypes().empty()) Result += ", ";
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Result += "...";
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}
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Result += ")";
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break;
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}
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case Type::StructTyID: {
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const StructType *STy = cast<const StructType>(Ty);
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Result = "{ ";
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for (StructType::ElementTypes::const_iterator
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I = STy->getElementTypes().begin(),
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E = STy->getElementTypes().end(); I != E; ++I) {
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if (I != STy->getElementTypes().begin())
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Result += ", ";
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Result += calcTypeName(*I, TypeStack);
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}
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Result += " }";
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break;
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}
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case Type::PointerTyID:
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Result = calcTypeName(cast<const PointerType>(Ty)->getValueType(),
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TypeStack) + " *";
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break;
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<const ArrayType>(Ty);
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int NumElements = ATy->getNumElements();
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Result = "[";
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if (NumElements != -1) Result += itostr(NumElements) + " x ";
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Result += calcTypeName(ATy->getElementType(), TypeStack) + "]";
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break;
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}
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default:
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assert(0 && "Unhandled case in getTypeProps!");
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Result = "<error>";
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}
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TypeStack.pop_back(); // Remove self from stack...
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return Result;
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}
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// printType - Go to extreme measures to attempt to print out a short, symbolic
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// version of a type name.
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//
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ostream &AssemblyWriter::printType(const Type *Ty) {
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// Primitive types always print out their description, regardless of whether
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// they have been named or not.
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//
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if (Ty->isPrimitiveType()) return Out << Ty->getDescription();
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// Check to see if the type is named.
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map<const Type *, string>::iterator I = TypeNames.find(Ty);
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if (I != TypeNames.end()) return Out << I->second;
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// Otherwise we have a type that has not been named but is a derived type.
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// Carefully recurse the type hierarchy to print out any contained symbolic
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// names.
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//
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vector<const Type *> TypeStack;
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string TypeName = calcTypeName(Ty, TypeStack);
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TypeNames.insert(make_pair(Ty, TypeName)); // Cache type name for later use
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return Out << TypeName;
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return printTypeInt(Out, Ty, TypeNames);
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}
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