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Overload AddInteger on int/long/long long instead of on int/int64_t,
to avoid overload ambiguities. This fixes build errors introduced by r58623. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58632 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -41,13 +41,23 @@ void FoldingSetNodeID::AddInteger(signed I) {
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void FoldingSetNodeID::AddInteger(unsigned I) {
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Bits.push_back(I);
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}
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void FoldingSetNodeID::AddInteger(int64_t I) {
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AddInteger((uint64_t)I);
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void FoldingSetNodeID::AddInteger(long I) {
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AddInteger((unsigned long)I);
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}
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void FoldingSetNodeID::AddInteger(uint64_t I) {
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Bits.push_back(unsigned(I));
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// If the integer is small, encode it just as 32-bits.
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void FoldingSetNodeID::AddInteger(unsigned long I) {
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if (sizeof(long) == sizeof(int))
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AddInteger(unsigned(I));
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else if (sizeof(long) == sizeof(long long)) {
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AddInteger((unsigned long long)I);
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} else {
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assert(0 && "unexpected sizeof(long)");
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}
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}
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void FoldingSetNodeID::AddInteger(long long I) {
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AddInteger((unsigned long long)I);
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}
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void FoldingSetNodeID::AddInteger(unsigned long long I) {
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AddInteger(unsigned(I));
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if ((uint64_t)(int)I != I)
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Bits.push_back(unsigned(I >> 32));
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}
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