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Pass a MemoryBufferRef when we can avoid taking ownership.
The attached patch simplifies a few interfaces that don't need to take ownership of a buffer. For example, both parseAssembly and parseBitcodeFile will parse the entire buffer before returning. There is no need to take ownership. Using a MemoryBufferRef makes it obvious in the type signature that there is no ownership transfer. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216488 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -483,7 +483,7 @@ public:
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/// Make sure all GlobalValues in this Module are fully read and clear the
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/// Materializer. If the module is corrupt, this DOES NOT clear the old
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/// Materializer.
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std::error_code materializeAllPermanently(bool ReleaseBuffer = false);
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std::error_code materializeAllPermanently();
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/// @}
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/// @name Direct access to the globals list, functions list, and symbol table
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