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Pass a MemoryBufferRef when we can avoid taking ownership.
The attached patch simplifies a few interfaces that don't need to take ownership of a buffer. For example, both parseAssembly and parseBitcodeFile will parse the entire buffer before returning. There is no need to take ownership. Using a MemoryBufferRef makes it obvious in the type signature that there is no ownership transfer. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216488 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -103,6 +103,12 @@ MemoryBuffer *MemoryBuffer::getMemBuffer(StringRef InputData,
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MemoryBufferMem(InputData, RequiresNullTerminator);
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}
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std::unique_ptr<MemoryBuffer>
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MemoryBuffer::getMemBuffer(MemoryBufferRef Ref, bool RequiresNullTerminator) {
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return std::unique_ptr<MemoryBuffer>(getMemBuffer(
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Ref.getBuffer(), Ref.getBufferIdentifier(), RequiresNullTerminator));
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}
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/// getMemBufferCopy - Open the specified memory range as a MemoryBuffer,
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/// copying the contents and taking ownership of it. This has no requirements
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/// on EndPtr[0].
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