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[docs] Discuss a potential bug to be aware of.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177224 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -295,6 +295,78 @@ ordering right::
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| OtherSpecialSquare
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| Circle
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A Bug to be Aware Of
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--------------------
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The example just given opens the door to bugs where the ``classof``\s are
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not updated to match the ``Kind`` enum when adding (or removing) classes to
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(from) the hierarchy.
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Continuing the example above, suppose we add a ``SomewhatSpecialSquare`` as
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a subclass of ``Square``, and update the ``ShapeKind`` enum like so:
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.. code-block:: c++
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enum ShapeKind {
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SK_Square,
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SK_SpecialSquare,
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SK_OtherSpecialSquare,
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+ SK_SomewhatSpecialSquare,
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SK_Circle
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}
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Now, suppose that we forget to update ``Square::classof()``, so it still
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looks like:
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.. code-block:: c++
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static bool classof(const Shape *S) {
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// BUG: Returns false when S->getKind() == SK_SomewhatSpecialSquare,
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// even though SomewhatSpecialSquare "is a" Square.
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return S->getKind() >= SK_Square &&
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S->getKind() <= SK_OtherSpecialSquare;
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}
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As the comment indicates, this code contains a bug. A straightforward and
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non-clever way to avoid this is to introduce an explicit ``SK_LastSquare``
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entry in the enum when adding the first subclass(es). For example, we could
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rewrite the example at the beginning of `Concrete Bases and Deeper
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Hierarchies`_ as:
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.. code-block:: c++
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enum ShapeKind {
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SK_Square,
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+ SK_SpecialSquare,
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+ SK_OtherSpecialSquare,
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+ SK_LastSquare,
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SK_Circle
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}
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...
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// Square::classof()
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- static bool classof(const Shape *S) {
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- return S->getKind() == SK_Square;
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- }
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+ static bool classof(const Shape *S) {
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+ return S->getKind() >= SK_Square &&
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+ S->getKind() <= SK_LastSquare;
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+ }
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Then, adding new subclasses is easy:
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.. code-block:: c++
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enum ShapeKind {
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SK_Square,
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SK_SpecialSquare,
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SK_OtherSpecialSquare,
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+ SK_SomewhatSpecialSquare,
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SK_LastSquare,
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SK_Circle
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}
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Notice that ``Square::classof`` does not need to be changed.
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.. _classof-contract:
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The Contract of ``classof``
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