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If two instructions are both two-address code, favors (schedule closer to
terminator) the one that has a CopyToReg use. This fixes 2006-05-11-InstrSched.ll with -new-cc-modeling-scheme. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42453 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -115,7 +115,7 @@ namespace llvm {
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short NumSuccsLeft; // # of succs not scheduled.
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bool isTwoAddress : 1; // Is a two-address instruction.
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bool isCommutable : 1; // Is a commutable instruction.
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bool hasImplicitDefs : 1; // Has implicit physical reg defs.
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bool hasPhysRegDefs : 1; // Has physreg defs that are being used.
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bool isPending : 1; // True once pending.
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bool isAvailable : 1; // True once available.
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bool isScheduled : 1; // True once scheduled.
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@ -129,7 +129,7 @@ namespace llvm {
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SUnit(SDNode *node, unsigned nodenum)
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: Node(node), InstanceNo(0), NodeNum(nodenum), Latency(0),
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NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0),
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isTwoAddress(false), isCommutable(false), hasImplicitDefs(false),
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isTwoAddress(false), isCommutable(false), hasPhysRegDefs(false),
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isPending(false), isAvailable(false), isScheduled(false),
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CycleBound(0), Cycle(0), Depth(0), Height(0),
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CopyDstRC(NULL), CopySrcRC(NULL) {}
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@ -63,7 +63,7 @@ SUnit *ScheduleDAG::Clone(SUnit *Old) {
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SU->Latency = Old->Latency;
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SU->isTwoAddress = Old->isTwoAddress;
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SU->isCommutable = Old->isCommutable;
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SU->hasImplicitDefs = Old->hasImplicitDefs;
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SU->hasPhysRegDefs = Old->hasPhysRegDefs;
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SUnitMap[Old->Node].push_back(SU);
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return SU;
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}
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@ -167,8 +167,6 @@ void ScheduleDAG::BuildSchedUnits() {
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if (MainNode->isTargetOpcode()) {
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unsigned Opc = MainNode->getTargetOpcode();
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const TargetInstrDescriptor &TID = TII->get(Opc);
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if (TID.ImplicitDefs)
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SU->hasImplicitDefs = true;
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for (unsigned i = 0; i != TID.numOperands; ++i) {
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if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
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SU->isTwoAddress = true;
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@ -185,8 +183,10 @@ void ScheduleDAG::BuildSchedUnits() {
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for (unsigned n = 0, e = SU->FlaggedNodes.size(); n != e; ++n) {
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SDNode *N = SU->FlaggedNodes[n];
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if (N->isTargetOpcode() && TII->getImplicitDefs(N->getTargetOpcode()))
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SU->hasImplicitDefs = true;
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if (N->isTargetOpcode() &&
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TII->getImplicitDefs(N->getTargetOpcode()) &&
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CountResults(N) > (unsigned)TII->getNumDefs(N->getTargetOpcode()))
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SU->hasPhysRegDefs = true;
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for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
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SDNode *OpN = N->getOperand(i).Val;
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@ -1144,10 +1144,26 @@ bool BURegReductionPriorityQueue<SF>::canClobber(SUnit *SU, SUnit *Op) {
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}
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/// hasCopyToRegUse - Return true if SU has a value successor that is a
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/// CopyToReg node.
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static bool hasCopyToRegUse(SUnit *SU) {
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for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
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I != E; ++I) {
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if (I->isCtrl) continue;
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SUnit *SuccSU = I->Dep;
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if (SuccSU->Node && SuccSU->Node->getOpcode() == ISD::CopyToReg)
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return true;
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}
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return false;
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}
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/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
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/// it as a def&use operand. Add a pseudo control edge from it to the other
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/// node (if it won't create a cycle) so the two-address one will be scheduled
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/// first (lower in the schedule).
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/// first (lower in the schedule). If both nodes are two-address, favor the
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/// one that has a CopyToReg use (more likely to be a loop induction update).
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/// If both are two-address, but one is commutable while the other is not
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/// commutable, favor the one that's not commutable.
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template<class SF>
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void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
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@ -1156,7 +1172,7 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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continue;
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SDNode *Node = SU->Node;
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if (!Node || !Node->isTargetOpcode())
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if (!Node || !Node->isTargetOpcode() || SU->FlaggedNodes.size() > 0)
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continue;
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unsigned Opc = Node->getTargetOpcode();
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@ -1173,12 +1189,13 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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SUnit *SuccSU = I->Dep;
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// Don't constraint nodes with implicit defs. It can create cycles
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// plus it may increase register pressures.
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if (SuccSU == SU || SuccSU->hasImplicitDefs)
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if (SuccSU == SU || SuccSU->hasPhysRegDefs)
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continue;
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// Be conservative. Ignore if nodes aren't at the same depth.
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if (SuccSU->Depth != SU->Depth)
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continue;
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if ((!canClobber(SuccSU, DUSU) ||
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(hasCopyToRegUse(SU) && !hasCopyToRegUse(SuccSU)) ||
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(!SU->isCommutable && SuccSU->isCommutable)) &&
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!isReachable(SuccSU, SU)) {
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DOUT << "Adding an edge from SU # " << SU->NodeNum
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