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Start generating arbitrary precision integer SCEVs. This removes the temporary
code that rounded up and capped the size. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62958 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -585,17 +585,7 @@ static SCEVHandle BinomialCoefficient(SCEVHandle It, unsigned K,
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}
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// We need at least W + T bits for the multiplication step
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// FIXME: A temporary hack; we round up the bitwidths
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// to the nearest power of 2 to be nice to the code generator.
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unsigned CalculationBits = 1U << Log2_32_Ceil(W + T);
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// FIXME: Temporary hack to avoid generating integers that are too wide.
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// Although, it's not completely clear how to determine how much
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// widening is safe; for example, on X86, we can't really widen
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// beyond 64 because we need to be able to do multiplication
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// that's CalculationBits wide, but on X86-64, we can safely widen up to
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// 128 bits.
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if (CalculationBits > 64)
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return new SCEVCouldNotCompute();
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unsigned CalculationBits = W + T;
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// Calcuate 2^T, at width T+W.
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APInt DivFactor = APInt(CalculationBits, 1).shl(T);
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