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Adjust whitespace in debug messages to be more consistent
with other debug messages. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57543 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -400,7 +400,7 @@ void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
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for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
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const StackObject &SO = Objects[i];
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OS << " <fi #" << (int)(i-NumFixedObjects) << ">: ";
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OS << " <fi#" << (int)(i-NumFixedObjects) << ">: ";
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if (SO.Size == ~0ULL) {
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OS << "dead\n";
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continue;
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@ -458,7 +458,7 @@ void MachineJumpTableInfo::print(std::ostream &OS) const {
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// FIXME: this is lame, maybe we could print out the MBB numbers or something
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// like {1, 2, 4, 5, 3, 0}
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for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
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OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size()
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OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size()
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<< " entries\n";
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}
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}
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@ -536,7 +536,7 @@ unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
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void MachineConstantPool::print(raw_ostream &OS) const {
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for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
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OS << " <cp #" << i << "> is";
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OS << " <cp#" << i << "> is";
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if (Constants[i].isMachineConstantPoolEntry())
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Constants[i].Val.MachineCPVal->print(OS);
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else
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@ -179,7 +179,7 @@ int StackSlotColoring::ColorSlot(LiveInterval *li) {
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// Record the assignment.
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Assignments[Color].push_back(li);
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int FI = li->getStackSlotIndex();
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DOUT << "Assigning fi #" << FI << " to fi #" << Color << "\n";
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DOUT << "Assigning fi#" << FI << " to fi#" << Color << "\n";
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// Change size and alignment of the allocated slot. If there are multiple
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// objects sharing the same slot, then make sure the size and alignment
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@ -235,7 +235,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
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// Delete unused stack slots.
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while (NextColor != -1) {
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DOUT << "Removing unused stack object fi #" << NextColor << "\n";
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DOUT << "Removing unused stack object fi#" << NextColor << "\n";
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MFI->RemoveStackObject(NextColor);
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NextColor = AllColors.find_next(NextColor);
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}
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