mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-26 23:24:34 +00:00
When spilling an register, introduce a new temporary for each of its
spills. This allows for more flexibility when allocating registers for spill code. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13907 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -80,9 +80,9 @@ namespace llvm {
|
||||
}
|
||||
};
|
||||
|
||||
struct EndPointComp {
|
||||
bool operator()(const Interval& lhs, const Interval& rhs) {
|
||||
return lhs.ranges.back().second < rhs.ranges.back().second;
|
||||
struct StartPointPtrComp {
|
||||
bool operator()(const Interval* lhs, const Interval* rhs) {
|
||||
return lhs->ranges.front().first < rhs->ranges.front().first;
|
||||
}
|
||||
};
|
||||
|
||||
@ -164,7 +164,9 @@ namespace llvm {
|
||||
|
||||
Intervals& getIntervals() { return intervals_; }
|
||||
|
||||
void updateSpilledInterval(Interval& i, VirtRegMap& vrm, int slot);
|
||||
std::vector<Interval*> addIntervalsForSpills(const Interval& i,
|
||||
VirtRegMap& vrm,
|
||||
int slot);
|
||||
|
||||
private:
|
||||
/// computeIntervals - compute live intervals
|
||||
|
Reference in New Issue
Block a user