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https://github.com/c64scene-ar/llvm-6502.git
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Fixed a bug in type legalizer for masked load/store intrinsics.
The problem occurs when after vectorization we have type <2 x i32>. This type is promoted to <2 x i64> and then requires additional efforts for expanding loads and truncating stores. I added EXPAND / TRUNCATE attributes to the masked load/store SDNodes. The code now contains additional shuffles. I've prepared changes in the cost estimation for masked memory operations, it will be submitted separately. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226808 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -4924,15 +4924,15 @@ SelectionDAG::getIndexedStore(SDValue OrigStore, SDLoc dl, SDValue Base,
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SDValue
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SelectionDAG::getMaskedLoad(EVT VT, SDLoc dl, SDValue Chain,
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SDValue Ptr, SDValue Mask, SDValue Src0,
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MachineMemOperand *MMO) {
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SDValue Ptr, SDValue Mask, SDValue Src0, EVT MemVT,
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MachineMemOperand *MMO, ISD::LoadExtType ExtTy) {
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SDVTList VTs = getVTList(VT, MVT::Other);
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SDValue Ops[] = { Chain, Ptr, Mask, Src0 };
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FoldingSetNodeID ID;
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AddNodeIDNode(ID, ISD::MLOAD, VTs, Ops);
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ID.AddInteger(VT.getRawBits());
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ID.AddInteger(encodeMemSDNodeFlags(ISD::NON_EXTLOAD, ISD::UNINDEXED,
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ID.AddInteger(encodeMemSDNodeFlags(ExtTy, ISD::UNINDEXED,
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MMO->isVolatile(),
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MMO->isNonTemporal(),
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MMO->isInvariant()));
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@@ -4944,14 +4944,15 @@ SelectionDAG::getMaskedLoad(EVT VT, SDLoc dl, SDValue Chain,
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}
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SDNode *N = new (NodeAllocator) MaskedLoadSDNode(dl.getIROrder(),
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dl.getDebugLoc(), Ops, 4, VTs,
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VT, MMO);
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ExtTy, MemVT, MMO);
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CSEMap.InsertNode(N, IP);
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InsertNode(N);
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return SDValue(N, 0);
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}
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SDValue SelectionDAG::getMaskedStore(SDValue Chain, SDLoc dl, SDValue Val,
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SDValue Ptr, SDValue Mask, MachineMemOperand *MMO) {
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SDValue Ptr, SDValue Mask, EVT MemVT,
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MachineMemOperand *MMO, bool isTrunc) {
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assert(Chain.getValueType() == MVT::Other &&
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"Invalid chain type");
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EVT VT = Val.getValueType();
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@@ -4970,7 +4971,7 @@ SDValue SelectionDAG::getMaskedStore(SDValue Chain, SDLoc dl, SDValue Val,
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}
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SDNode *N = new (NodeAllocator) MaskedStoreSDNode(dl.getIROrder(),
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dl.getDebugLoc(), Ops, 4,
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VTs, VT, MMO);
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VTs, isTrunc, MemVT, MMO);
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CSEMap.InsertNode(N, IP);
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InsertNode(N);
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return SDValue(N, 0);
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