InstCombine: fsub nsz 0, X ==> fsub nsz -0.0, X

Some day the backend may handle instruction-level fast math flags and make
this transform unnecessary, but it's still better practice to use the canonical
representation of fneg when possible (use a -0.0).

This is a partial fix for PR20870 ( http://llvm.org/bugs/show_bug.cgi?id=20870 ).
See also http://reviews.llvm.org/D6723.

Differential Revision: http://reviews.llvm.org/D6731



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225050 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Sanjay Patel
2014-12-31 22:14:05 +00:00
parent 8093abb745
commit 28650b8ec2
2 changed files with 16 additions and 0 deletions

View File

@@ -1713,6 +1713,14 @@ Instruction *InstCombiner::visitFSub(BinaryOperator &I) {
TLI, DT, AT))
return ReplaceInstUsesWith(I, V);
// fsub nsz 0, X ==> fsub nsz -0.0, X
if (I.getFastMathFlags().noSignedZeros() && match(Op0, m_Zero())) {
// Subtraction from -0.0 is the canonical form of fneg.
Instruction *NewI = BinaryOperator::CreateFNeg(Op1);
NewI->copyFastMathFlags(&I);
return NewI;
}
if (isa<Constant>(Op0))
if (SelectInst *SI = dyn_cast<SelectInst>(Op1))
if (Instruction *NV = FoldOpIntoSelect(I, SI))