InstCombine: fsub nsz 0, X ==> fsub nsz -0.0, X

Some day the backend may handle instruction-level fast math flags and make
this transform unnecessary, but it's still better practice to use the canonical
representation of fneg when possible (use a -0.0).

This is a partial fix for PR20870 ( http://llvm.org/bugs/show_bug.cgi?id=20870 ).
See also http://reviews.llvm.org/D6723.

Differential Revision: http://reviews.llvm.org/D6731



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225050 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Sanjay Patel
2014-12-31 22:14:05 +00:00
parent 8093abb745
commit 28650b8ec2
2 changed files with 16 additions and 0 deletions

View File

@@ -322,6 +322,14 @@ define float @fneg1(float %f1, float %f2) {
; CHECK: fmul float %f1, %f2
}
define float @fneg2(float %x) {
%sub = fsub nsz float 0.0, %x
ret float %sub
; CHECK-LABEL: @fneg2(
; CHECK-NEXT: fsub nsz float -0.000000e+00, %x
; CHECK-NEXT: ret float
}
; =========================================================================
;
; Testing-cases about div