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Add an "are types equivalent" operation that ignores the types that a pointer
points to while analyzing all other fields. Use FoldingSetNodeID to produce a good hash. This dramatically decreases run times. Emit thunks. This means that it can look at all functions regardless of what the linkage is or if the address is taken, but unfortunately some small functions can be even shorter than the thunk because our backend doesn't yet realize it can just turn these into jumps. This means that this pass will pessimize code on average. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73222 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9,10 +9,6 @@
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//
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// This pass looks for equivalent functions that are mergable and folds them.
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//
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// A Function will not be analyzed if:
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// * it is overridable at runtime (except for weak linkage), or
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// * it is used by anything other than the callee parameter of a call/invoke
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//
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// A hash is computed from the function, based on its type and number of
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// basic blocks.
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//
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@ -24,8 +20,6 @@
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// When a match is found, the functions are folded. We can only fold two
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// functions when we know that the definition of one of them is not
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// overridable.
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// * fold a function marked internal by replacing all of its users.
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// * fold extern or weak functions by replacing them with a global alias
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//
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//===----------------------------------------------------------------------===//
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//
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@ -48,6 +42,7 @@
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#define DEBUG_TYPE "mergefunc"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Constants.h"
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#include "llvm/InlineAsm.h"
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@ -62,7 +57,6 @@
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using namespace llvm;
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STATISTIC(NumFunctionsMerged, "Number of functions merged");
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STATISTIC(NumMergeFails, "Number of identical function pairings not merged");
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namespace {
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struct VISIBILITY_HIDDEN MergeFunctions : public ModulePass {
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@ -81,16 +75,168 @@ ModulePass *llvm::createMergeFunctionsPass() {
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return new MergeFunctions();
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}
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// ===----------------------------------------------------------------------===
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// Comparison of functions
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// ===----------------------------------------------------------------------===
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static unsigned long hash(const Function *F) {
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return F->size() ^ reinterpret_cast<unsigned long>(F->getType());
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//return F->size() ^ F->arg_size() ^ F->getReturnType();
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const FunctionType *FTy = F->getFunctionType();
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FoldingSetNodeID ID;
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ID.AddInteger(F->size());
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ID.AddInteger(F->getCallingConv());
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ID.AddBoolean(F->hasGC());
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ID.AddBoolean(FTy->isVarArg());
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ID.AddInteger(FTy->getReturnType()->getTypeID());
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for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i)
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ID.AddInteger(FTy->getParamType(i)->getTypeID());
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return ID.ComputeHash();
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}
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/// IgnoreBitcasts - given a bitcast, returns the first non-bitcast found by
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/// walking the chain of cast operands. Otherwise, returns the argument.
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static Value* IgnoreBitcasts(Value *V) {
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while (BitCastInst *BC = dyn_cast<BitCastInst>(V))
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V = BC->getOperand(0);
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return V;
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}
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/// isEquivalentType - any two pointers are equivalent. Otherwise, standard
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/// type equivalence rules apply.
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static bool isEquivalentType(const Type *Ty1, const Type *Ty2) {
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if (Ty1 == Ty2)
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return true;
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if (Ty1->getTypeID() != Ty2->getTypeID())
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return false;
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switch(Ty1->getTypeID()) {
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case Type::VoidTyID:
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case Type::FloatTyID:
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case Type::DoubleTyID:
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case Type::X86_FP80TyID:
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case Type::FP128TyID:
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case Type::PPC_FP128TyID:
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case Type::LabelTyID:
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case Type::MetadataTyID:
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return true;
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case Type::IntegerTyID:
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case Type::OpaqueTyID:
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// Ty1 == Ty2 would have returned true earlier.
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return false;
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default:
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assert(0 && "Unknown type!");
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return false;
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case Type::PointerTyID: {
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const PointerType *PTy1 = cast<PointerType>(Ty1);
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const PointerType *PTy2 = cast<PointerType>(Ty2);
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return PTy1->getAddressSpace() == PTy2->getAddressSpace();
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}
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case Type::StructTyID: {
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const StructType *STy1 = cast<StructType>(Ty1);
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const StructType *STy2 = cast<StructType>(Ty2);
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if (STy1->getNumElements() != STy2->getNumElements())
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return false;
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if (STy1->isPacked() != STy2->isPacked())
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return false;
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for (unsigned i = 0, e = STy1->getNumElements(); i != e; ++i) {
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if (!isEquivalentType(STy1->getElementType(i), STy2->getElementType(i)))
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return false;
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}
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return true;
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}
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case Type::FunctionTyID: {
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const FunctionType *FTy1 = cast<FunctionType>(Ty1);
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const FunctionType *FTy2 = cast<FunctionType>(Ty2);
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if (FTy1->getNumParams() != FTy2->getNumParams() ||
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FTy1->isVarArg() != FTy2->isVarArg())
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return false;
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if (!isEquivalentType(FTy1->getReturnType(), FTy2->getReturnType()))
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return false;
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for (unsigned i = 0, e = FTy1->getNumParams(); i != e; ++i) {
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if (!isEquivalentType(FTy1->getParamType(i), FTy2->getParamType(i)))
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return false;
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}
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return true;
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}
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case Type::ArrayTyID:
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case Type::VectorTyID: {
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const SequentialType *STy1 = cast<SequentialType>(Ty1);
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const SequentialType *STy2 = cast<SequentialType>(Ty2);
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return isEquivalentType(STy1->getElementType(), STy2->getElementType());
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}
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}
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}
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/// isEquivalentOperation - determine whether the two operations are the same
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/// except that pointer-to-A and pointer-to-B are equivalent. This should be
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/// kept in sync with Instruction::isSameOperandAs.
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static bool isEquivalentOperation(const Instruction *I1, const Instruction *I2) {
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if (I1->getOpcode() != I2->getOpcode() ||
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I1->getNumOperands() != I2->getNumOperands() ||
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!isEquivalentType(I1->getType(), I2->getType()))
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return false;
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// We have two instructions of identical opcode and #operands. Check to see
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// if all operands are the same type
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for (unsigned i = 0, e = I1->getNumOperands(); i != e; ++i)
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if (!isEquivalentType(I1->getOperand(i)->getType(),
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I2->getOperand(i)->getType()))
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return false;
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// Check special state that is a part of some instructions.
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if (const LoadInst *LI = dyn_cast<LoadInst>(I1))
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return LI->isVolatile() == cast<LoadInst>(I2)->isVolatile() &&
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LI->getAlignment() == cast<LoadInst>(I2)->getAlignment();
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if (const StoreInst *SI = dyn_cast<StoreInst>(I1))
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return SI->isVolatile() == cast<StoreInst>(I2)->isVolatile() &&
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SI->getAlignment() == cast<StoreInst>(I2)->getAlignment();
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if (const CmpInst *CI = dyn_cast<CmpInst>(I1))
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return CI->getPredicate() == cast<CmpInst>(I2)->getPredicate();
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if (const CallInst *CI = dyn_cast<CallInst>(I1))
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return CI->isTailCall() == cast<CallInst>(I2)->isTailCall() &&
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CI->getCallingConv() == cast<CallInst>(I2)->getCallingConv() &&
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CI->getAttributes().getRawPointer() ==
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cast<CallInst>(I2)->getAttributes().getRawPointer();
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if (const InvokeInst *CI = dyn_cast<InvokeInst>(I1))
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return CI->getCallingConv() == cast<InvokeInst>(I2)->getCallingConv() &&
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CI->getAttributes().getRawPointer() ==
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cast<InvokeInst>(I2)->getAttributes().getRawPointer();
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if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(I1)) {
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if (IVI->getNumIndices() != cast<InsertValueInst>(I2)->getNumIndices())
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return false;
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for (unsigned i = 0, e = IVI->getNumIndices(); i != e; ++i)
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if (IVI->idx_begin()[i] != cast<InsertValueInst>(I2)->idx_begin()[i])
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return false;
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return true;
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}
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if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(I1)) {
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if (EVI->getNumIndices() != cast<ExtractValueInst>(I2)->getNumIndices())
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return false;
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for (unsigned i = 0, e = EVI->getNumIndices(); i != e; ++i)
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if (EVI->idx_begin()[i] != cast<ExtractValueInst>(I2)->idx_begin()[i])
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return false;
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return true;
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}
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return true;
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}
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static bool compare(const Value *V, const Value *U) {
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assert(!isa<BasicBlock>(V) && !isa<BasicBlock>(U) &&
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"Must not compare basic blocks.");
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assert(V->getType() == U->getType() &&
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assert(isEquivalentType(V->getType(), U->getType()) &&
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"Two of the same operation have operands of different type.");
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// TODO: If the constant is an expression of F, we should accept that it's
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@ -117,18 +263,24 @@ static bool compare(const Value *V, const Value *U) {
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static bool equals(const BasicBlock *BB1, const BasicBlock *BB2,
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DenseMap<const Value *, const Value *> &ValueMap,
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DenseMap<const Value *, const Value *> &SpeculationMap) {
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// Specutively add it anyways. If it's false, we'll notice a difference later, and
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// this won't matter.
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// Speculatively add it anyways. If it's false, we'll notice a difference
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// later, and this won't matter.
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ValueMap[BB1] = BB2;
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BasicBlock::const_iterator FI = BB1->begin(), FE = BB1->end();
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BasicBlock::const_iterator GI = BB2->begin(), GE = BB2->end();
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do {
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if (!FI->isSameOperationAs(const_cast<Instruction *>(&*GI)))
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return false;
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if (isa<BitCastInst>(FI)) {
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++FI;
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continue;
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}
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if (isa<BitCastInst>(GI)) {
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++GI;
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continue;
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}
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if (FI->getNumOperands() != GI->getNumOperands())
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if (!isEquivalentOperation(FI, GI))
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return false;
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if (ValueMap[FI] == GI) {
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@ -140,8 +292,8 @@ static bool equals(const BasicBlock *BB1, const BasicBlock *BB2,
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return false;
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for (unsigned i = 0, e = FI->getNumOperands(); i != e; ++i) {
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Value *OpF = FI->getOperand(i);
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Value *OpG = GI->getOperand(i);
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Value *OpF = IgnoreBitcasts(FI->getOperand(i));
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Value *OpG = IgnoreBitcasts(GI->getOperand(i));
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if (ValueMap[OpF] == OpG)
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continue;
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@ -149,10 +301,8 @@ static bool equals(const BasicBlock *BB1, const BasicBlock *BB2,
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if (ValueMap[OpF] != NULL)
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return false;
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assert(OpF->getType() == OpG->getType() &&
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"Two of the same operation has operands of different type.");
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if (OpF->getValueID() != OpG->getValueID())
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if (OpF->getValueID() != OpG->getValueID() ||
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!isEquivalentType(OpF->getType(), OpG->getType()))
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return false;
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if (isa<PHINode>(FI)) {
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@ -203,14 +353,15 @@ static bool equals(const Function *F, const Function *G) {
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if (F->hasSection() && F->getSection() != G->getSection())
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return false;
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if (F->isVarArg() != G->isVarArg())
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return false;
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// TODO: if it's internal and only used in direct calls, we could handle this
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// case too.
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if (F->getCallingConv() != G->getCallingConv())
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return false;
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// TODO: We want to permit cases where two functions take T* and S* but
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// only load or store them into T** and S**.
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if (F->getType() != G->getType())
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if (!isEquivalentType(F->getFunctionType(), G->getFunctionType()))
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return false;
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DenseMap<const Value *, const Value *> ValueMap;
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@ -237,88 +388,198 @@ static bool equals(const Function *F, const Function *G) {
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return true;
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}
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static bool fold(std::vector<Function *> &FnVec, unsigned i, unsigned j) {
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if (FnVec[i]->mayBeOverridden() && !FnVec[j]->mayBeOverridden())
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std::swap(FnVec[i], FnVec[j]);
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// ===----------------------------------------------------------------------===
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// Folding of functions
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// ===----------------------------------------------------------------------===
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// Cases:
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// * F is external strong, G is external strong:
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// turn G into a thunk to F (1)
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// * F is external strong, G is external weak:
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// turn G into a thunk to F (1)
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// * F is external weak, G is external weak:
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// unfoldable
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// * F is external strong, G is internal:
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// address of G taken:
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// turn G into a thunk to F (1)
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// address of G not taken:
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// make G an alias to F (2)
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// * F is internal, G is external weak
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// address of F is taken:
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// turn G into a thunk to F (1)
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// address of F is not taken:
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// make G an alias of F (2)
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// * F is internal, G is internal:
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// address of F and G are taken:
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// turn G into a thunk to F (1)
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// address of G is not taken:
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// make G an alias to F (2)
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//
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// alias requires linkage == (external,local,weak) fallback to creating a thunk
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// external means 'externally visible' linkage != (internal,private)
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// internal means linkage == (internal,private)
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// weak means linkage mayBeOverridable
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// being external implies that the address is taken
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//
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// 1. turn G into a thunk to F
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// 2. make G an alias to F
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enum LinkageCategory {
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ExternalStrong,
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ExternalWeak,
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Internal
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};
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static LinkageCategory categorize(const Function *F) {
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switch (F->getLinkage()) {
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case GlobalValue::InternalLinkage:
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case GlobalValue::PrivateLinkage:
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return Internal;
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case GlobalValue::WeakAnyLinkage:
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case GlobalValue::WeakODRLinkage:
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case GlobalValue::ExternalWeakLinkage:
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return ExternalWeak;
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case GlobalValue::ExternalLinkage:
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case GlobalValue::AvailableExternallyLinkage:
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case GlobalValue::LinkOnceAnyLinkage:
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case GlobalValue::LinkOnceODRLinkage:
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case GlobalValue::AppendingLinkage:
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case GlobalValue::DLLImportLinkage:
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case GlobalValue::DLLExportLinkage:
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case GlobalValue::GhostLinkage:
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case GlobalValue::CommonLinkage:
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return ExternalStrong;
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}
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assert(0 && "Unknown LinkageType.");
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return ExternalWeak;
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}
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static void ThunkGToF(Function *F, Function *G) {
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Function *NewG = Function::Create(G->getFunctionType(), G->getLinkage(),
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"", G->getParent());
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BasicBlock *BB = BasicBlock::Create("", NewG);
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std::vector<Value *> Args;
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unsigned i = 0;
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const FunctionType *FFTy = F->getFunctionType();
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for (Function::arg_iterator AI = NewG->arg_begin(), AE = NewG->arg_end();
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AI != AE; ++AI) {
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if (FFTy->getParamType(i) == AI->getType())
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Args.push_back(AI);
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else {
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Value *BCI = new BitCastInst(AI, FFTy->getParamType(i), "", BB);
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Args.push_back(BCI);
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}
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++i;
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}
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CallInst *CI = CallInst::Create(F, Args.begin(), Args.end(), "", BB);
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CI->setTailCall();
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if (NewG->getReturnType() == Type::VoidTy) {
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ReturnInst::Create(BB);
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} else if (CI->getType() != NewG->getReturnType()) {
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Value *BCI = new BitCastInst(CI, NewG->getReturnType(), "", BB);
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ReturnInst::Create(BCI, BB);
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} else {
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ReturnInst::Create(CI, BB);
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}
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NewG->copyAttributesFrom(G);
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NewG->takeName(G);
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G->replaceAllUsesWith(NewG);
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G->eraseFromParent();
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// TODO: look at direct callers to G and make them all direct callers to F
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// iff G->hasAddressTaken() is false.
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}
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static void AliasGToF(Function *F, Function *G) {
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if (!G->hasExternalLinkage() && !G->hasLocalLinkage() && !G->hasWeakLinkage())
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return ThunkGToF(F, G);
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GlobalAlias *GA = new GlobalAlias(
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G->getType(), G->getLinkage(), "",
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ConstantExpr::getBitCast(F, G->getType()), G->getParent());
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F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
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GA->takeName(G);
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GA->setVisibility(G->getVisibility());
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G->replaceAllUsesWith(GA);
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G->eraseFromParent();
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}
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static bool fold(std::vector<Function *> &FnVec, unsigned i, unsigned j) {
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Function *F = FnVec[i];
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Function *G = FnVec[j];
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if (!F->mayBeOverridden()) {
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if (G->hasLocalLinkage()) {
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F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
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G->replaceAllUsesWith(F);
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G->eraseFromParent();
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++NumFunctionsMerged;
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return true;
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}
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LinkageCategory catF = categorize(F);
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LinkageCategory catG = categorize(G);
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if (G->hasExternalLinkage() || G->hasWeakLinkage()) {
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GlobalAlias *GA = new GlobalAlias(G->getType(), G->getLinkage(), "",
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F, G->getParent());
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F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
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GA->takeName(G);
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GA->setVisibility(G->getVisibility());
|
||||
G->replaceAllUsesWith(GA);
|
||||
G->eraseFromParent();
|
||||
++NumFunctionsMerged;
|
||||
return true;
|
||||
}
|
||||
if (catF == ExternalWeak || (catF == Internal && catG == ExternalStrong)) {
|
||||
std::swap(FnVec[i], FnVec[j]);
|
||||
std::swap(F, G);
|
||||
std::swap(catF, catG);
|
||||
}
|
||||
|
||||
if (F->hasWeakLinkage() && G->hasWeakLinkage()) {
|
||||
GlobalAlias *GA_F = new GlobalAlias(F->getType(), F->getLinkage(), "",
|
||||
0, F->getParent());
|
||||
GA_F->takeName(F);
|
||||
GA_F->setVisibility(F->getVisibility());
|
||||
F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
|
||||
F->replaceAllUsesWith(GA_F);
|
||||
F->setName("folded." + GA_F->getName());
|
||||
F->setLinkage(GlobalValue::ExternalLinkage);
|
||||
GA_F->setAliasee(F);
|
||||
switch (catF) {
|
||||
case ExternalStrong:
|
||||
switch (catG) {
|
||||
case ExternalStrong:
|
||||
case ExternalWeak:
|
||||
ThunkGToF(F, G);
|
||||
break;
|
||||
case Internal:
|
||||
if (G->hasAddressTaken())
|
||||
ThunkGToF(F, G);
|
||||
else
|
||||
AliasGToF(F, G);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
GlobalAlias *GA_G = new GlobalAlias(G->getType(), G->getLinkage(), "",
|
||||
F, G->getParent());
|
||||
GA_G->takeName(G);
|
||||
GA_G->setVisibility(G->getVisibility());
|
||||
G->replaceAllUsesWith(GA_G);
|
||||
G->eraseFromParent();
|
||||
case ExternalWeak:
|
||||
return false;
|
||||
|
||||
++NumFunctionsMerged;
|
||||
return true;
|
||||
case Internal:
|
||||
switch (catG) {
|
||||
case ExternalStrong:
|
||||
assert(0);
|
||||
// fall-through
|
||||
case ExternalWeak:
|
||||
if (F->hasAddressTaken())
|
||||
ThunkGToF(F, G);
|
||||
else
|
||||
AliasGToF(F, G);
|
||||
break;
|
||||
case Internal: {
|
||||
bool addrTakenF = F->hasAddressTaken();
|
||||
bool addrTakenG = G->hasAddressTaken();
|
||||
if (!addrTakenF && addrTakenG) {
|
||||
std::swap(FnVec[i], FnVec[j]);
|
||||
std::swap(F, G);
|
||||
std::swap(addrTakenF, addrTakenG);
|
||||
}
|
||||
|
||||
if (addrTakenF && addrTakenG) {
|
||||
ThunkGToF(F, G);
|
||||
} else {
|
||||
assert(!addrTakenG);
|
||||
AliasGToF(F, G);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
DOUT << "Failed on " << F->getName() << " and " << G->getName() << "\n";
|
||||
|
||||
++NumMergeFails;
|
||||
return false;
|
||||
++NumFunctionsMerged;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool hasAddressTaken(User *U) {
|
||||
for (User::use_iterator I = U->use_begin(), E = U->use_end(); I != E; ++I) {
|
||||
User *Use = *I;
|
||||
|
||||
// 'call (bitcast @F to ...)' happens a lot.
|
||||
while (isa<ConstantExpr>(Use) && Use->hasOneUse()) {
|
||||
Use = *Use->use_begin();
|
||||
}
|
||||
|
||||
if (isa<ConstantExpr>(Use)) {
|
||||
if (hasAddressTaken(Use))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!isa<CallInst>(Use) && !isa<InvokeInst>(Use))
|
||||
return true;
|
||||
|
||||
// Make sure we aren't passing U as a parameter to call instead of the
|
||||
// callee.
|
||||
if (CallSite(cast<Instruction>(Use)).hasArgument(U))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// ===----------------------------------------------------------------------===
|
||||
// Pass definition
|
||||
// ===----------------------------------------------------------------------===
|
||||
|
||||
bool MergeFunctions::runOnModule(Module &M) {
|
||||
bool Changed = false;
|
||||
@ -329,25 +590,19 @@ bool MergeFunctions::runOnModule(Module &M) {
|
||||
if (F->isDeclaration() || F->isIntrinsic())
|
||||
continue;
|
||||
|
||||
if (!F->hasLocalLinkage() && !F->hasExternalLinkage() &&
|
||||
!F->hasWeakLinkage())
|
||||
continue;
|
||||
|
||||
if (hasAddressTaken(F))
|
||||
continue;
|
||||
|
||||
FnMap[hash(F)].push_back(F);
|
||||
}
|
||||
|
||||
// TODO: instead of running in a loop, we could also fold functions in callgraph
|
||||
// order. Constructing the CFG probably isn't cheaper than just running in a loop.
|
||||
// TODO: instead of running in a loop, we could also fold functions in
|
||||
// callgraph order. Constructing the CFG probably isn't cheaper than just
|
||||
// running in a loop, unless it happened to already be available.
|
||||
|
||||
bool LocalChanged;
|
||||
do {
|
||||
LocalChanged = false;
|
||||
DOUT << "size: " << FnMap.size() << "\n";
|
||||
for (std::map<unsigned long, std::vector<Function *> >::iterator
|
||||
I = FnMap.begin(), E = FnMap.end(); I != E; ++I) {
|
||||
DOUT << "size: " << FnMap.size() << "\n";
|
||||
std::vector<Function *> &FnVec = I->second;
|
||||
DOUT << "hash (" << I->first << "): " << FnVec.size() << "\n";
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user