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https://github.com/c64scene-ar/llvm-6502.git
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Remove the SystemZ backend.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142878 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1,40 +0,0 @@
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//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SystemZTargetMachine.h"
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#include "SystemZ.h"
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#include "llvm/PassManager.h"
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#include "llvm/Support/TargetRegistry.h"
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using namespace llvm;
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extern "C" void LLVMInitializeSystemZTarget() {
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// Register the target.
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RegisterTargetMachine<SystemZTargetMachine> X(TheSystemZTarget);
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}
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/// SystemZTargetMachine ctor - Create an ILP64 architecture model
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///
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SystemZTargetMachine::SystemZTargetMachine(const Target &T,
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StringRef TT, StringRef CPU,
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StringRef FS, Reloc::Model RM,
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CodeModel::Model CM)
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: LLVMTargetMachine(T, TT, CPU, FS, RM, CM),
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Subtarget(TT, CPU, FS),
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DataLayout("E-p:64:64:64-i8:8:16-i16:16:16-i32:32:32-i64:64:64-f32:32:32"
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"-f64:64:64-f128:128:128-a0:16:16-n32:64"),
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InstrInfo(*this), TLInfo(*this), TSInfo(*this),
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FrameLowering(Subtarget) {
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}
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bool SystemZTargetMachine::addInstSelector(PassManagerBase &PM,
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CodeGenOpt::Level OptLevel) {
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// Install an instruction selector.
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PM.add(createSystemZISelDag(*this, OptLevel));
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return false;
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}
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