add new accessors to reflect new terminology in struct types.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137468 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2011-08-12 17:31:02 +00:00
parent b2c4eea9d0
commit 2c38d65fd9
3 changed files with 104 additions and 29 deletions
+49 -18
View File
@@ -166,10 +166,25 @@ public:
};
/// StructType - Class to represent struct types, both normal and packed.
/// Besides being optionally packed, structs can be either "anonymous" or may
/// have an identity. Anonymous structs are uniqued by structural equivalence,
/// but types are each unique when created, and optionally have a name.
/// StructType - Class to represent struct types. There are two different kinds
/// of struct types: Literal structs and Identified structs.
///
/// Literal struct types (e.g. { i32, i32 }) are uniqued structurally, and must
/// always have a body when created. You can get one of these by using one of
/// the StructType::get() forms.
///
/// Identified structs (e.g. %foo or %42) may optionally have a name and are not
/// uniqued. The names for identified structs are managed at the LLVMContext
/// level, so there can only be a single identified struct with a given name in
/// a particular LLVMContext. Identified structs may also optionally be opaque
/// (have no body specified). You get one of these by using one of the
/// StructType::create() forms.
///
/// Independent of what kind of struct you have, the body of a struct type are
/// laid out in memory consequtively with the elements directly one after the
/// other (if the struct is packed) or (if not packed) with padding between the
/// elements as defined by TargetData (which is required to match what the code
/// generator for a target expects).
///
class StructType : public CompositeType {
StructType(const StructType &); // Do not implement
@@ -180,13 +195,13 @@ class StructType : public CompositeType {
// This is the contents of the SubClassData field.
SCDB_HasBody = 1,
SCDB_Packed = 2,
SCDB_IsAnonymous = 4
SCDB_IsLiteral = 4
};
/// SymbolTableEntry - For a named struct that actually has a name, this is a
/// pointer to the symbol table entry (maintained by LLVMContext) for the
/// struct. This is null if the type is an anonymous struct or if it is
/// a named type that has an empty name.
/// struct. This is null if the type is an literal struct or if it is
/// a identified type that has an empty name.
///
void *SymbolTableEntry;
public:
@@ -194,10 +209,26 @@ public:
delete [] ContainedTys; // Delete the body.
}
/// StructType::createNamed - This creates a named struct with no body
/// specified. If the name is empty, it creates an unnamed struct, which has
/// a unique identity but no actual name.
static StructType *createNamed(LLVMContext &Context, StringRef Name);
/// StructType::create - This creates an identified struct.
static StructType *create(LLVMContext &Context, StringRef Name);
static StructType *create(LLVMContext &Context);
static StructType *create(ArrayRef<Type*> Elements,
StringRef Name,
bool isPacked = false);
static StructType *create(ArrayRef<Type*> Elements);
static StructType *create(LLVMContext &Context,
ArrayRef<Type*> Elements,
StringRef Name,
bool isPacked = false);
static StructType *create(LLVMContext &Context, ArrayRef<Type*> Elements);
static StructType *create(StringRef Name, Type *elt1, ...) END_WITH_NULL;
// FIXME: Remove these.
bool isAnonymous() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
static StructType *createNamed(LLVMContext &Context,
StringRef Name);
static StructType *createNamed(StringRef Name, ArrayRef<Type*> Elements,
bool isPacked = false);
@@ -207,7 +238,7 @@ public:
static StructType *createNamed(StringRef Name, Type *elt1, ...) END_WITH_NULL;
/// StructType::get - This static method is the primary way to create a
/// StructType.
/// literal StructType.
static StructType *get(LLVMContext &Context, ArrayRef<Type*> Elements,
bool isPacked = false);
@@ -223,9 +254,9 @@ public:
bool isPacked() const { return (getSubclassData() & SCDB_Packed) != 0; }
/// isAnonymous - Return true if this type is uniqued by structural
/// equivalence, false if it has an identity.
bool isAnonymous() const {return (getSubclassData() & SCDB_IsAnonymous) != 0;}
/// isLiteral - Return true if this type is uniqued by structural
/// equivalence, false if it is a struct definition.
bool isLiteral() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
/// isOpaque - Return true if this is a type with an identity that has no body
/// specified yet. These prints as 'opaque' in .ll files.
@@ -236,15 +267,15 @@ public:
/// getName - Return the name for this struct type if it has an identity.
/// This may return an empty string for an unnamed struct type. Do not call
/// this on an anonymous type.
/// this on an literal type.
StringRef getName() const;
/// setName - Change the name of this type to the specified name, or to a name
/// with a suffix if there is a collision. Do not call this on an anonymous
/// with a suffix if there is a collision. Do not call this on an literal
/// type.
void setName(StringRef Name);
/// setBody - Specify a body for an opaque type.
/// setBody - Specify a body for an opaque identified type.
void setBody(ArrayRef<Type*> Elements, bool isPacked = false);
void setBody(Type *elt1, ...) END_WITH_NULL;