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add new accessors to reflect new terminology in struct types.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137468 91177308-0d34-0410-b5e6-96231b3b80d8
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+49
-18
@@ -166,10 +166,25 @@ public:
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};
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/// StructType - Class to represent struct types, both normal and packed.
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/// Besides being optionally packed, structs can be either "anonymous" or may
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/// have an identity. Anonymous structs are uniqued by structural equivalence,
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/// but types are each unique when created, and optionally have a name.
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/// StructType - Class to represent struct types. There are two different kinds
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/// of struct types: Literal structs and Identified structs.
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///
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/// Literal struct types (e.g. { i32, i32 }) are uniqued structurally, and must
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/// always have a body when created. You can get one of these by using one of
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/// the StructType::get() forms.
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///
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/// Identified structs (e.g. %foo or %42) may optionally have a name and are not
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/// uniqued. The names for identified structs are managed at the LLVMContext
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/// level, so there can only be a single identified struct with a given name in
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/// a particular LLVMContext. Identified structs may also optionally be opaque
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/// (have no body specified). You get one of these by using one of the
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/// StructType::create() forms.
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///
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/// Independent of what kind of struct you have, the body of a struct type are
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/// laid out in memory consequtively with the elements directly one after the
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/// other (if the struct is packed) or (if not packed) with padding between the
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/// elements as defined by TargetData (which is required to match what the code
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/// generator for a target expects).
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///
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class StructType : public CompositeType {
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StructType(const StructType &); // Do not implement
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@@ -180,13 +195,13 @@ class StructType : public CompositeType {
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// This is the contents of the SubClassData field.
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SCDB_HasBody = 1,
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SCDB_Packed = 2,
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SCDB_IsAnonymous = 4
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SCDB_IsLiteral = 4
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};
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/// SymbolTableEntry - For a named struct that actually has a name, this is a
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/// pointer to the symbol table entry (maintained by LLVMContext) for the
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/// struct. This is null if the type is an anonymous struct or if it is
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/// a named type that has an empty name.
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/// struct. This is null if the type is an literal struct or if it is
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/// a identified type that has an empty name.
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///
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void *SymbolTableEntry;
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public:
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@@ -194,10 +209,26 @@ public:
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delete [] ContainedTys; // Delete the body.
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}
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/// StructType::createNamed - This creates a named struct with no body
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/// specified. If the name is empty, it creates an unnamed struct, which has
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/// a unique identity but no actual name.
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static StructType *createNamed(LLVMContext &Context, StringRef Name);
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/// StructType::create - This creates an identified struct.
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static StructType *create(LLVMContext &Context, StringRef Name);
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static StructType *create(LLVMContext &Context);
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static StructType *create(ArrayRef<Type*> Elements,
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StringRef Name,
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bool isPacked = false);
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static StructType *create(ArrayRef<Type*> Elements);
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static StructType *create(LLVMContext &Context,
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ArrayRef<Type*> Elements,
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StringRef Name,
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bool isPacked = false);
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static StructType *create(LLVMContext &Context, ArrayRef<Type*> Elements);
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static StructType *create(StringRef Name, Type *elt1, ...) END_WITH_NULL;
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// FIXME: Remove these.
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bool isAnonymous() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
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static StructType *createNamed(LLVMContext &Context,
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StringRef Name);
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static StructType *createNamed(StringRef Name, ArrayRef<Type*> Elements,
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bool isPacked = false);
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@@ -207,7 +238,7 @@ public:
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static StructType *createNamed(StringRef Name, Type *elt1, ...) END_WITH_NULL;
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/// StructType::get - This static method is the primary way to create a
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/// StructType.
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/// literal StructType.
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static StructType *get(LLVMContext &Context, ArrayRef<Type*> Elements,
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bool isPacked = false);
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@@ -223,9 +254,9 @@ public:
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bool isPacked() const { return (getSubclassData() & SCDB_Packed) != 0; }
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/// isAnonymous - Return true if this type is uniqued by structural
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/// equivalence, false if it has an identity.
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bool isAnonymous() const {return (getSubclassData() & SCDB_IsAnonymous) != 0;}
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/// isLiteral - Return true if this type is uniqued by structural
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/// equivalence, false if it is a struct definition.
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bool isLiteral() const {return (getSubclassData() & SCDB_IsLiteral) != 0;}
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/// isOpaque - Return true if this is a type with an identity that has no body
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/// specified yet. These prints as 'opaque' in .ll files.
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@@ -236,15 +267,15 @@ public:
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/// getName - Return the name for this struct type if it has an identity.
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/// This may return an empty string for an unnamed struct type. Do not call
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/// this on an anonymous type.
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/// this on an literal type.
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StringRef getName() const;
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/// setName - Change the name of this type to the specified name, or to a name
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/// with a suffix if there is a collision. Do not call this on an anonymous
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/// with a suffix if there is a collision. Do not call this on an literal
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/// type.
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void setName(StringRef Name);
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/// setBody - Specify a body for an opaque type.
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/// setBody - Specify a body for an opaque identified type.
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void setBody(ArrayRef<Type*> Elements, bool isPacked = false);
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void setBody(Type *elt1, ...) END_WITH_NULL;
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