Factor code out to the TransformUtils library

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2516 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-05-07 18:10:55 +00:00
parent 5a4337a8fc
commit 2ed01d8f0b
2 changed files with 5 additions and 102 deletions

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@ -12,91 +12,13 @@
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/ConstantProp.h" #include "llvm/Transforms/Scalar/ConstantProp.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ConstantHandling.h" #include "llvm/ConstantHandling.h"
#include "llvm/Function.h" #include "llvm/Instruction.h"
#include "llvm/BasicBlock.h"
#include "llvm/iTerminators.h"
#include "llvm/Pass.h" #include "llvm/Pass.h"
#include "llvm/Support/InstIterator.h" #include "llvm/Support/InstIterator.h"
#include <set> #include <set>
// FIXME: ConstantFoldInstruction & ConstantFoldTerminator should be moved out
// to the Transformations library.
// ConstantFoldInstruction - If an instruction references constants, try to fold
// them together...
//
bool doConstantPropogation(BasicBlock *BB, BasicBlock::iterator &II) {
Instruction *Inst = *II;
if (Constant *C = ConstantFoldInstruction(Inst)) {
// Replaces all of the uses of a variable with uses of the constant.
Inst->replaceAllUsesWith(C);
// Remove the instruction from the basic block...
delete BB->getInstList().remove(II);
return true;
}
return false;
}
// ConstantFoldTerminator - If a terminator instruction is predicated on a
// constant value, convert it into an unconditional branch to the constant
// destination.
//
bool ConstantFoldTerminator(BasicBlock *BB, BasicBlock::iterator &II,
TerminatorInst *T) {
// Branch - See if we are conditional jumping on constant
if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
if (BI->isUnconditional()) return false; // Can't optimize uncond branch
BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) {
// Are we branching on constant?
// YES. Change to unconditional branch...
BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2;
BasicBlock *OldDest = Cond->getValue() ? Dest2 : Dest1;
//cerr << "Function: " << T->getParent()->getParent()
// << "\nRemoving branch from " << T->getParent()
// << "\n\nTo: " << OldDest << endl;
// Let the basic block know that we are letting go of it. Based on this,
// it will adjust it's PHI nodes.
assert(BI->getParent() && "Terminator not inserted in block!");
OldDest->removePredecessor(BI->getParent());
// Set the unconditional destination, and change the insn to be an
// unconditional branch.
BI->setUnconditionalDest(Destination);
II = BB->end()-1; // Update instruction iterator!
return true;
}
#if 0
// FIXME: TODO: This doesn't work if the destination has PHI nodes with
// different incoming values on each branch!
//
else if (Dest2 == Dest1) { // Conditional branch to same location?
// This branch matches something like this:
// br bool %cond, label %Dest, label %Dest
// and changes it into: br label %Dest
// Let the basic block know that we are letting go of one copy of it.
assert(BI->getParent() && "Terminator not inserted in block!");
Dest1->removePredecessor(BI->getParent());
// Change a conditional branch to unconditional.
BI->setUnconditionalDest(Dest1);
return true;
}
#endif
}
return false;
}
namespace { namespace {
struct ConstantPropogation : public FunctionPass { struct ConstantPropogation : public FunctionPass {
const char *getPassName() const { return "Simple Constant Propogation"; } const char *getPassName() const { return "Simple Constant Propogation"; }

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@ -10,31 +10,12 @@
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/DCE.h" #include "llvm/Transforms/Scalar/DCE.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Instruction.h"
#include "llvm/Pass.h" #include "llvm/Pass.h"
#include "llvm/InstrTypes.h"
#include "llvm/Function.h"
#include "llvm/Support/InstIterator.h" #include "llvm/Support/InstIterator.h"
#include <set> #include <set>
static inline bool isInstDead(Instruction *I) {
return I->use_empty() && !I->hasSideEffects() && !isa<TerminatorInst>(I);
}
// dceInstruction - Inspect the instruction at *BBI and figure out if it's
// [trivially] dead. If so, remove the instruction and update the iterator
// to point to the instruction that immediately succeeded the original
// instruction.
//
bool dceInstruction(BasicBlock::InstListType &BBIL,
BasicBlock::iterator &BBI) {
// Look for un"used" definitions...
if (isInstDead(*BBI)) {
delete BBIL.remove(BBI); // Bye bye
return true;
}
return false;
}
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
// DeadInstElimination pass implementation // DeadInstElimination pass implementation
// //
@ -95,7 +76,7 @@ bool DCE::runOnFunction(Function *F) {
Instruction *I = WorkList.back(); Instruction *I = WorkList.back();
WorkList.pop_back(); WorkList.pop_back();
if (isInstDead(I)) { // If the instruction is dead... if (isInstructionTriviallyDead(I)) { // If the instruction is dead...
// Loop over all of the values that the instruction uses, if there are // Loop over all of the values that the instruction uses, if there are
// instructions being used, add them to the worklist, because they might // instructions being used, add them to the worklist, because they might
// go dead after this one is removed. // go dead after this one is removed.