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validate matching constraints and remember when we see them.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25892 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -42,13 +42,15 @@ const FunctionType *InlineAsm::getFunctionType() const {
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/// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
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/// fields in this structure. If the constraint string is not understood,
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/// return true, otherwise return false.
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bool InlineAsm::ConstraintInfo::Parse(const std::string &Str) {
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bool InlineAsm::ConstraintInfo::Parse(const std::string &Str,
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std::vector<InlineAsm::ConstraintInfo> &ConstraintsSoFar) {
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std::string::const_iterator I = Str.begin(), E = Str.end();
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// Initialize
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Type = isInput;
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isEarlyClobber = false;
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isIndirectOutput =false;
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isIndirectOutput = false;
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hasMatchingInput = false;
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// Parse the prefix.
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if (*I == '~') {
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@ -94,12 +96,20 @@ bool InlineAsm::ConstraintInfo::Parse(const std::string &Str) {
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if (ConstraintEnd == E) return true; // "{foo"
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Codes.push_back(std::string(I, ConstraintEnd+1));
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I = ConstraintEnd+1;
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} else if (isdigit(*I)) {
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} else if (isdigit(*I)) { // Matching Constraint
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// Maximal munch numbers.
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std::string::const_iterator NumStart = I;
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while (I != E && isdigit(*I))
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++I;
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Codes.push_back(std::string(NumStart, I));
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unsigned N = atoi(Codes.back().c_str());
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// Check that this is a valid matching constraint!
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if (N >= ConstraintsSoFar.size() || ConstraintsSoFar[N].Type != isOutput||
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Type != isInput)
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return true; // Invalid constraint number.
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// Note that operand #n has a matching input.
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ConstraintsSoFar[N].hasMatchingInput = true;
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} else {
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// Single letter constraint.
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Codes.push_back(std::string(I, I+1));
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@ -123,8 +133,8 @@ InlineAsm::ParseConstraints(const std::string &Constraints) {
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std::string::const_iterator ConstraintEnd = std::find(I, E, ',');
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if (ConstraintEnd == I || // Empty constraint like ",,"
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Info.Parse(std::string(I, ConstraintEnd))) { // Erroneous constraint?
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Result.clear();
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Info.Parse(std::string(I, ConstraintEnd), Result)) {
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Result.clear(); // Erroneous constraint?
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break;
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}
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