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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-12 13:38:21 +00:00
reapply r101364, which has been backed out in r101368
with a fix rotate CallInst operands, i.e. move callee to the back of the operand array the motivation for this patch are laid out in my mail to llvm-commits: more efficient access to operands and callee, faster callgraph-construction, smaller compiler binary git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101397 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -73,10 +73,10 @@ void llvm::InsertProfilingInitCall(Function *MainFn, const char *FnName,
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if (AI->getType() != ArgVTy) {
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Instruction::CastOps opcode = CastInst::getCastOpcode(AI, false, ArgVTy,
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false);
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InitCall->setOperand(2,
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InitCall->setOperand(1,
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CastInst::Create(opcode, AI, ArgVTy, "argv.cast", InitCall));
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} else {
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InitCall->setOperand(2, AI);
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InitCall->setOperand(1, AI);
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}
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/* FALL THROUGH */
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@ -93,12 +93,12 @@ void llvm::InsertProfilingInitCall(Function *MainFn, const char *FnName,
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}
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opcode = CastInst::getCastOpcode(AI, true,
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Type::getInt32Ty(Context), true);
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InitCall->setOperand(1,
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InitCall->setOperand(0,
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CastInst::Create(opcode, AI, Type::getInt32Ty(Context),
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"argc.cast", InitCall));
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} else {
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AI->replaceAllUsesWith(InitCall);
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InitCall->setOperand(1, AI);
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InitCall->setOperand(0, AI);
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}
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case 0: break;
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