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Remove 'static' from inline functions defined in header files.
There is a pretty staggering amount of this in LLVM's header files, this is not all of the instances I'm afraid. These include all of the functions that (in my build) are used by a non-static inline (or external) function. Specifically, these issues were caught by the new '-Winternal-linkage-in-inline' warning. I'll try to just clean up the remainder of the clearly redundant "static inline" cases on functions (not methods!) defined within headers if I can do so in a reliable way. There were even several cases of a missing 'inline' altogether, or my personal favorite "static bool inline". Go figure. ;] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158800 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -76,13 +76,13 @@ public:
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}
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};
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static bool operator ==(const DataRefImpl &a, const DataRefImpl &b) {
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inline bool operator ==(const DataRefImpl &a, const DataRefImpl &b) {
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// Check bitwise identical. This is the only legal way to compare a union w/o
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// knowing which member is in use.
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return std::memcmp(&a, &b, sizeof(DataRefImpl)) == 0;
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}
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static bool operator <(const DataRefImpl &a, const DataRefImpl &b) {
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inline bool operator <(const DataRefImpl &a, const DataRefImpl &b) {
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// Check bitwise identical. This is the only legal way to compare a union w/o
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// knowing which member is in use.
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return std::memcmp(&a, &b, sizeof(DataRefImpl)) < 0;
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