use getArgOperand instead of getOperand

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107269 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Gabor Greif 2010-06-30 09:14:26 +00:00
parent 3e7f7cbea9
commit 351cbac4d3

View File

@ -382,7 +382,7 @@ static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
std::vector<InlineAsm::ConstraintInfo>
Constraints = IA->ParseConstraints();
unsigned ArgNo = CallInst::ArgOffset; // ArgNo - The operand of the CallInst.
unsigned ArgNo = 0; // The argument of the CallInst.
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
TargetLowering::AsmOperandInfo OpInfo(Constraints[i]);
@ -390,10 +390,10 @@ static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
switch (OpInfo.Type) {
case InlineAsm::isOutput:
if (OpInfo.isIndirect)
OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
OpInfo.CallOperandVal = CI->getArgOperand(ArgNo++);
break;
case InlineAsm::isInput:
OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
OpInfo.CallOperandVal = CI->getArgOperand(ArgNo++);
break;
case InlineAsm::isClobber:
// Nothing to do.