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Always emit the jump table after the function so it's part of the same 'atom'
as the function body. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30730 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -420,9 +420,6 @@ bool DarwinAsmPrinter::runOnMachineFunction(MachineFunction &MF) {
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// Print out constants referenced by the function
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EmitConstantPool(MF.getConstantPool());
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// Print out jump tables referenced by the function
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EmitJumpTableInfo(MF.getJumpTableInfo());
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// Print out labels for the function.
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const Function *F = MF.getFunction();
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switch (F->getLinkage()) {
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@ -466,6 +463,9 @@ bool DarwinAsmPrinter::runOnMachineFunction(MachineFunction &MF) {
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// Emit post-function debug information.
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DW.EndFunction();
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// Print out jump tables referenced by the function.
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EmitJumpTableInfo(MF.getJumpTableInfo());
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// We didn't modify anything.
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return false;
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