Fix build breakage on alpha, without causing it on x86. as a bonus, all platforms can invent the same number of unique names now

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28596 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Andrew Lenharth 2006-05-31 20:18:28 +00:00
parent f48ec61fbd
commit 37e8bde141
4 changed files with 5 additions and 16 deletions

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@ -55,11 +55,7 @@ static inline std::string utostr(uint64_t X, bool isNeg = false) {
return std::string(BufPtr);
}
static inline std::string utostr(unsigned long X, bool isNeg = false) {
return utostr(static_cast<uint64_t>(X), isNeg);
}
static inline std::string utostr(unsigned X, bool isNeg = false) {
static inline std::string utostr(uint32_t X, bool isNeg = false) {
char Buffer[20];
char *BufPtr = Buffer+19;
@ -83,14 +79,7 @@ static inline std::string itostr(int64_t X) {
return utostr(static_cast<uint64_t>(X));
}
static inline std::string itostr(long X) {
if (X < 0)
return utostr(static_cast<uint64_t>(-X), true);
else
return utostr(static_cast<uint64_t>(X));
}
static inline std::string itostr(int X) {
static inline std::string itostr(int32_t X) {
if (X < 0)
return utostr(static_cast<unsigned>(-X), true);
else

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@ -292,7 +292,7 @@ private:
/// This value is used to retain the last unique value used
/// by getUniqueName to generate unique names.
mutable unsigned long LastUnique;
mutable uint64_t LastUnique;
/// @}

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@ -138,7 +138,7 @@ private:
/// @{
private:
TypeMap tmap; ///< This is the mapping of names to types.
mutable unsigned long LastUnique; ///< Counter for tracking unique names
mutable uint64_t LastUnique; ///< Counter for tracking unique names
/// @}

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@ -127,7 +127,7 @@ public:
/// @{
private:
ValueMap vmap; ///< The map that holds the symbol table.
mutable unsigned long LastUnique; ///< Counter for tracking unique names
mutable uint64_t LastUnique; ///< Counter for tracking unique names
/// @}