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If there are no machine instructions emitted for a function, then insert
a "nop" instruction so that we don't have the function's label associated with something that it's not supposed to be associated with. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46394 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -30,6 +30,7 @@
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/Support/Mangler.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/CommandLine.h"
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@ -813,6 +814,18 @@ bool DarwinAsmPrinter::runOnMachineFunction(MachineFunction &MF) {
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// Emit pre-function debug information.
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DW.BeginFunction(&MF);
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// If the function is empty, then we need to emit *something*. Otherwise, the
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// function's label might be associated with something that it wasn't meant to
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// be associated with. We emit a noop in this situation.
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MachineFunction::iterator I = MF.begin();
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if (++I == MF.end()) {
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MachineBasicBlock &MBB = MF.front();
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if (MBB.begin() == MBB.end())
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BuildMI(MBB, MBB.end(), TM.getInstrInfo()->get(PPC::NOP));
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}
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// Print out code for the function.
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for (MachineFunction::const_iterator I = MF.begin(), E = MF.end();
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I != E; ++I) {
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@ -821,8 +834,8 @@ bool DarwinAsmPrinter::runOnMachineFunction(MachineFunction &MF) {
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printBasicBlockLabel(I, true);
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O << '\n';
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}
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for (MachineBasicBlock::const_iterator II = I->begin(), E = I->end();
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II != E; ++II) {
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for (MachineBasicBlock::const_iterator II = I->begin(), IE = I->end();
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II != IE; ++II) {
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// Print the assembly for the instruction.
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O << "\t";
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printMachineInstruction(II);
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@ -26,7 +26,6 @@
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Constants.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Module.h"
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#include "llvm/ParameterAttributes.h"
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#include "llvm/Support/CFG.h"
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@ -155,20 +154,8 @@ static bool RemoveUnreachableBlocks(Function &F) {
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bool Changed = MarkAliveBlocks(F.begin(), Reachable);
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// If there are unreachable blocks in the CFG...
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if (Reachable.size() == F.size()) {
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if (F.size() == 1) {
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// If the function has only one block with an "unreachable" instruction,
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// then we should create *some* code for it. Issue a "trap" instead.
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BasicBlock &BB = F.front();
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if (BB.size() == 1 && dyn_cast<UnreachableInst>(&BB.front()))
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new CallInst(Intrinsic::getDeclaration(F.getParent(),
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Intrinsic::trap),
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"", &BB.front());
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}
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if (Reachable.size() == F.size())
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return Changed;
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}
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assert(Reachable.size() < F.size());
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NumSimpl += F.size()-Reachable.size();
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