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* Eliminate boolean arguments in favor of using enums
* T-D pass now eliminates unreachable globals git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5419 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -785,9 +785,9 @@ static void markIncomplete(DSCallSite &Call) {
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// scope of current analysis may have modified it), the 'Incomplete' flag is
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// added to the NodeType.
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//
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void DSGraph::markIncompleteNodes(bool markFormalArgs) {
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void DSGraph::markIncompleteNodes(unsigned Flags) {
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// Mark any incoming arguments as incomplete...
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if (markFormalArgs && Func)
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if ((Flags & DSGraph::MarkFormalArgs) && Func)
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for (Function::aiterator I = Func->abegin(), E = Func->aend(); I != E; ++I)
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if (isPointerType(I->getType()) && ScalarMap.find(I) != ScalarMap.end())
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markIncompleteNode(ScalarMap[I].getNode());
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@ -1010,7 +1010,7 @@ static void markAlive(DSCallSite &CS, std::set<DSNode*> &Alive) {
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// from the caller's graph entirely. This is only appropriate to use when
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// inlining graphs.
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//
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void DSGraph::removeDeadNodes() {
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void DSGraph::removeDeadNodes(unsigned Flags) {
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// Reduce the amount of work we have to do...
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removeTriviallyDeadNodes();
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@ -1023,10 +1023,11 @@ void DSGraph::removeDeadNodes() {
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// Mark all nodes reachable by (non-global) scalar nodes as alive...
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for (std::map<Value*, DSNodeHandle>::iterator I = ScalarMap.begin(),
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E = ScalarMap.end(); I != E; ++I)
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// if (!isa<GlobalValue>(I->first)) // Don't mark globals!
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if (!(Flags & DSGraph::RemoveUnreachableGlobals) ||
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!isa<GlobalValue>(I->first)) // Don't mark globals!
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markAlive(I->second.getNode(), Alive);
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// else // Keep track of global nodes
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// GlobalNodes.push_back(std::make_pair(I->first, I->second.getNode()));
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else // Keep track of global nodes
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GlobalNodes.push_back(std::make_pair(I->first, I->second.getNode()));
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// The return value is alive as well...
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markAlive(RetNode.getNode(), Alive);
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