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https://github.com/c64scene-ar/llvm-6502.git
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Remove dead blocks in the end.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63880 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -23,6 +23,7 @@
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/Support/Streams.h"
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using namespace llvm;
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using namespace llvm;
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@@ -44,6 +45,7 @@ namespace {
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private:
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private:
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bool MadeChange;
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bool MadeChange;
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SmallVector<BasicBlock *, 4> DeadBlocks;
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void SimplifyBlock(BasicBlock *BB);
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void SimplifyBlock(BasicBlock *BB);
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void SimplifyPredecessors(BranchInst *BI);
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void SimplifyPredecessors(BranchInst *BI);
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void SimplifyPredecessors(SwitchInst *SI);
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void SimplifyPredecessors(SwitchInst *SI);
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@@ -60,14 +62,22 @@ FunctionPass *llvm::createCondPropagationPass() {
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bool CondProp::runOnFunction(Function &F) {
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bool CondProp::runOnFunction(Function &F) {
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bool EverMadeChange = false;
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bool EverMadeChange = false;
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DeadBlocks.clear();
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// While we are simplifying blocks, keep iterating.
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// While we are simplifying blocks, keep iterating.
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do {
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do {
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MadeChange = false;
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MadeChange = false;
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E;)
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SimplifyBlock(BB);
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SimplifyBlock(BB++);
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EverMadeChange = EverMadeChange || MadeChange;
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EverMadeChange = EverMadeChange || MadeChange;
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} while (MadeChange);
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} while (MadeChange);
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if (EverMadeChange) {
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while (!DeadBlocks.empty()) {
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BasicBlock *BB = DeadBlocks.back(); DeadBlocks.pop_back();
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DeleteDeadBlock(BB);
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}
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}
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return EverMadeChange;
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return EverMadeChange;
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}
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}
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@@ -111,8 +121,9 @@ void CondProp::SimplifyBlock(BasicBlock *BB) {
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// Succ is now dead, but we cannot delete it without potentially
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// Succ is now dead, but we cannot delete it without potentially
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// invalidating iterators elsewhere. Just insert an unreachable
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// invalidating iterators elsewhere. Just insert an unreachable
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// instruction in it.
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// instruction in it and delete this block later on.
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new UnreachableInst(Succ);
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new UnreachableInst(Succ);
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DeadBlocks.push_back(Succ);
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MadeChange = true;
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MadeChange = true;
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}
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}
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}
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}
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@@ -1,5 +1,6 @@
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; RUN: llvm-as < %s | opt -condprop | llvm-dis | \
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; RUN: llvm-as < %s | opt -condprop | llvm-dis | \
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; RUN: not grep {br label}
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; RUN: not grep {br label}
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; RUN: llvm-as < %s | opt -condprop | llvm-dis | not grep T2
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define i32 @test(i1 %C) {
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define i32 @test(i1 %C) {
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