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Remove DwarfDebug::FirstCU as it has no use
It was only being used as a flag to identify the lack of debug info from within endModule - use the section labels for that instead. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220575 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -169,8 +169,7 @@ static LLVM_CONSTEXPR DwarfAccelTable::Atom TypeAtoms[] = {
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DwarfAccelTable::Atom(dwarf::DW_ATOM_type_flags, dwarf::DW_FORM_data1)};
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DwarfDebug::DwarfDebug(AsmPrinter *A, Module *M)
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: Asm(A), MMI(Asm->MMI), FirstCU(nullptr), PrevLabel(nullptr),
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GlobalRangeCount(0),
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: Asm(A), MMI(Asm->MMI), PrevLabel(nullptr), GlobalRangeCount(0),
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InfoHolder(A, *this, "info_string", DIEValueAllocator),
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UsedNonDefaultText(false),
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SkeletonHolder(A, *this, "skel_string", DIEValueAllocator),
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@ -403,9 +402,6 @@ DwarfCompileUnit &DwarfDebug::constructDwarfCompileUnit(DICompileUnit DIUnit) {
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NewCU.addUInt(Die, dwarf::DW_AT_APPLE_major_runtime_vers,
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dwarf::DW_FORM_data1, RVer);
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if (!FirstCU)
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FirstCU = &NewCU;
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if (useSplitDwarf()) {
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NewCU.initSection(Asm->getObjFileLowering().getDwarfInfoDWOSection(),
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DwarfInfoDWOSectionSym);
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@ -438,8 +434,6 @@ void DwarfDebug::beginModule() {
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FunctionDIs = makeSubprogramMap(*M);
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// If module has named metadata anchors then use them, otherwise scan the
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// module using debug info finder to collect debug info.
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NamedMDNode *CU_Nodes = M->getNamedMetadata("llvm.dbg.cu");
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if (!CU_Nodes)
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return;
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@ -687,7 +681,10 @@ void DwarfDebug::endModule() {
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assert(CurFn == nullptr);
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assert(CurMI == nullptr);
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if (!FirstCU)
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// If we aren't actually generating debug info (check beginModule -
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// conditionalized on !DisableDebugInfoPrinting and the presence of the
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// llvm.dbg.cu metadata node)
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if (!DwarfInfoSectionSym)
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return;
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// End any existing sections.
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@ -741,9 +738,6 @@ void DwarfDebug::endModule() {
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// clean up.
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SPMap.clear();
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AbstractVariables.clear();
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// Reset these for the next Module if we have one.
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FirstCU = nullptr;
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}
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// Find abstract variable, if any, associated with Var.
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@ -164,12 +164,6 @@ class DwarfDebug : public AsmPrinterHandler {
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// All DIEValues are allocated through this allocator.
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BumpPtrAllocator DIEValueAllocator;
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// Handle to the compile unit used for the inline extension handling,
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// this is just so that the DIEValue allocator has a place to store
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// the particular elements.
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// FIXME: Store these off of DwarfDebug instead?
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DwarfCompileUnit *FirstCU;
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// Maps MDNode with its corresponding DwarfCompileUnit.
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MapVector<const MDNode *, DwarfCompileUnit *> CUMap;
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