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Rework the logic (and removing the bad check for an unreachable block) so that
the FailBB dominator is correctly calculated. Believe it or not, there isn't a functionality change here. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128455 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -150,12 +150,9 @@ bool StackProtector::InsertStackProtectors() {
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BasicBlock *FailBBDom = 0; // FailBB's dominator.
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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Value *StackGuardVar = 0; // The stack guard variable.
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BasicBlock &Entry = F->getEntryBlock();
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
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BasicBlock *BB = I++;
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if (BB->getNumUses() == 0 && BB != &Entry) continue;
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ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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if (!RI) continue;
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@ -180,6 +177,7 @@ bool StackProtector::InsertStackProtectors() {
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StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
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}
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BasicBlock &Entry = F->getEntryBlock();
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Instruction *InsPt = &Entry.front();
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AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
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@ -192,8 +190,6 @@ bool StackProtector::InsertStackProtectors() {
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// Create the basic block to jump to when the guard check fails.
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FailBB = CreateFailBB();
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if (DT)
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FailBBDom = DT->isReachableFromEntry(BB) ? BB : 0;
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}
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// For each block with a return instruction, convert this:
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@ -219,11 +215,12 @@ bool StackProtector::InsertStackProtectors() {
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// unreachable
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// Split the basic block before the return instruction.
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bool BBIsReachable = (DT && DT->isReachableFromEntry(BB));
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BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
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if (DT && DT->isReachableFromEntry(BB)) {
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if (BBIsReachable) {
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DT->addNewBlock(NewBB, BB);
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if (FailBBDom)
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FailBBDom = DT->findNearestCommonDominator(FailBBDom, BB);
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FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
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}
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// Remove default branch instruction to the new BB.
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