mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
Rework the logic (and removing the bad check for an unreachable block) so that
the FailBB dominator is correctly calculated. Believe it or not, there isn't a functionality change here. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128455 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
9827b78b51
commit
3c288b9787
@ -150,12 +150,9 @@ bool StackProtector::InsertStackProtectors() {
|
|||||||
BasicBlock *FailBBDom = 0; // FailBB's dominator.
|
BasicBlock *FailBBDom = 0; // FailBB's dominator.
|
||||||
AllocaInst *AI = 0; // Place on stack that stores the stack guard.
|
AllocaInst *AI = 0; // Place on stack that stores the stack guard.
|
||||||
Value *StackGuardVar = 0; // The stack guard variable.
|
Value *StackGuardVar = 0; // The stack guard variable.
|
||||||
BasicBlock &Entry = F->getEntryBlock();
|
|
||||||
|
|
||||||
for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
|
for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
|
||||||
BasicBlock *BB = I++;
|
BasicBlock *BB = I++;
|
||||||
if (BB->getNumUses() == 0 && BB != &Entry) continue;
|
|
||||||
|
|
||||||
ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
|
ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
|
||||||
if (!RI) continue;
|
if (!RI) continue;
|
||||||
|
|
||||||
@ -180,6 +177,7 @@ bool StackProtector::InsertStackProtectors() {
|
|||||||
StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
|
StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BasicBlock &Entry = F->getEntryBlock();
|
||||||
Instruction *InsPt = &Entry.front();
|
Instruction *InsPt = &Entry.front();
|
||||||
|
|
||||||
AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
|
AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
|
||||||
@ -192,8 +190,6 @@ bool StackProtector::InsertStackProtectors() {
|
|||||||
|
|
||||||
// Create the basic block to jump to when the guard check fails.
|
// Create the basic block to jump to when the guard check fails.
|
||||||
FailBB = CreateFailBB();
|
FailBB = CreateFailBB();
|
||||||
if (DT)
|
|
||||||
FailBBDom = DT->isReachableFromEntry(BB) ? BB : 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// For each block with a return instruction, convert this:
|
// For each block with a return instruction, convert this:
|
||||||
@ -219,11 +215,12 @@ bool StackProtector::InsertStackProtectors() {
|
|||||||
// unreachable
|
// unreachable
|
||||||
|
|
||||||
// Split the basic block before the return instruction.
|
// Split the basic block before the return instruction.
|
||||||
|
bool BBIsReachable = (DT && DT->isReachableFromEntry(BB));
|
||||||
BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
|
BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
|
||||||
if (DT && DT->isReachableFromEntry(BB)) {
|
|
||||||
|
if (BBIsReachable) {
|
||||||
DT->addNewBlock(NewBB, BB);
|
DT->addNewBlock(NewBB, BB);
|
||||||
if (FailBBDom)
|
FailBBDom = FailBBDom ? DT->findNearestCommonDominator(FailBBDom, BB) :BB;
|
||||||
FailBBDom = DT->findNearestCommonDominator(FailBBDom, BB);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove default branch instruction to the new BB.
|
// Remove default branch instruction to the new BB.
|
||||||
|
Loading…
Reference in New Issue
Block a user