Add a method to MachineInstr for testing whether it makes

any volatile memory references.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56528 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2008-09-24 00:06:15 +00:00
parent 20bcaff6a7
commit 3e4fb70c6a
2 changed files with 38 additions and 9 deletions

View File

@ -250,8 +250,16 @@ public:
/// the instruction's location and its intended destination.
bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore);
/// isSafeToReMat - Return true if it's safe to rematerialize the specified
/// instruction which defined the specified register instead of copying it.
bool isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg);
/// hasVolatileMemoryRef - Return true if this instruction may have a
/// volatile memory reference, or if the information describing the
/// memory reference is not available. Return false if it is known to
/// have no volatile memory references.
bool hasVolatileMemoryRef() const;
//
// Debugging support
//

View File

@ -711,16 +711,11 @@ bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) {
// destination. The check for isInvariantLoad gives the targe the chance to
// classify the load as always returning a constant, e.g. a constant pool
// load.
if (TID->mayLoad() && !TII->isInvariantLoad(this)) {
if (TID->mayLoad() && !TII->isInvariantLoad(this))
// Otherwise, this is a real load. If there is a store between the load and
// end of block, we can't sink the load.
//
// FIXME: we can't do this transformation until we know that the load is
// not volatile, and machineinstrs don't keep this info. :(
//
//if (SawStore)
return false;
}
// end of block, or if the laod is volatile, we can't move it.
return SawStore || hasVolatileMemoryRef();
return true;
}
@ -749,6 +744,32 @@ bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg) {
return true;
}
/// hasVolatileMemoryRef - Return true if this instruction may have a
/// volatile memory reference, or if the information describing the
/// memory reference is not available. Return false if it is known to
/// have no volatile memory references.
bool MachineInstr::hasVolatileMemoryRef() const {
// An instruction known never to access memory won't have a volatile access.
if (!TID->mayStore() &&
!TID->mayLoad() &&
!TID->isCall() &&
!TID->hasUnmodeledSideEffects())
return false;
// Otherwise, if the instruction has no memory reference information,
// conservatively assume it wasn't preserved.
if (memoperands_empty())
return true;
// Check the memory reference information for volatile references.
for (std::list<MachineMemOperand>::const_iterator I = memoperands_begin(),
E = memoperands_end(); I != E; ++I)
if (I->isVolatile())
return true;
return false;
}
void MachineInstr::dump() const {
cerr << " " << *this;
}