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For PR1205:
Add a new ComputeMaskedBits function that is APIntified. We'll slowly convert things over to use this version. When its all done, we'll remove the existing version. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35018 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -566,11 +566,216 @@ static ConstantInt *SubOne(ConstantInt *C) {
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ConstantInt::get(C->getType(), 1)));
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}
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/// ComputeMaskedBits - Determine which of the bits specified in Mask are
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/// known to be either zero or one and return them in the KnownZero/KnownOne
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/// bit sets. This code only analyzes bits in Mask, in order to short-circuit
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/// processing.
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/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
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/// we cannot optimize based on the assumption that it is zero without changing
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/// it to be an explicit zero. If we don't change it to zero, other code could
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/// optimized based on the contradictory assumption that it is non-zero.
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/// Because instcombine aggressively folds operations with undef args anyway,
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/// this won't lose us code quality.
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static void ComputeMaskedBits(Value *V, APInt Mask, APInt& KnownZero,
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APInt& KnownOne, unsigned Depth = 0) {
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uint32_t BitWidth = Mask.getBitWidth();
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assert(KnownZero.getBitWidth() == BitWidth &&
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KnownOne.getBitWidth() == BitWidth &&
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"Mask, KnownOne and KnownZero should have same BitWidth");
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if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
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// We know all of the bits for a constant!
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APInt Tmp(CI->getValue());
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Tmp.zextOrTrunc(BitWidth);
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KnownOne = Tmp & Mask;
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KnownZero = ~KnownOne & Mask;
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return;
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}
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KnownZero.clear(); KnownOne.clear(); // Don't know anything.
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if (Depth == 6 || Mask == 0)
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return; // Limit search depth.
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Instruction *I = dyn_cast<Instruction>(V);
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if (!I) return;
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APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
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Mask &= APInt::getAllOnesValue(
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cast<IntegerType>(V->getType())->getBitWidth()).zextOrTrunc(BitWidth);
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switch (I->getOpcode()) {
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case Instruction::And:
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// If either the LHS or the RHS are Zero, the result is zero.
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ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
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Mask &= ~KnownZero;
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-1 bits are only known if set in both the LHS & RHS.
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KnownOne &= KnownOne2;
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// Output known-0 are known to be clear if zero in either the LHS | RHS.
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KnownZero |= KnownZero2;
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return;
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case Instruction::Or:
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ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
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Mask &= ~KnownOne;
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-0 bits are only known if clear in both the LHS & RHS.
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KnownZero &= KnownZero2;
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// Output known-1 are known to be set if set in either the LHS | RHS.
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KnownOne |= KnownOne2;
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return;
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case Instruction::Xor: {
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ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-0 bits are known if clear or set in both the LHS & RHS.
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APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
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// Output known-1 are known to be set if set in only one of the LHS, RHS.
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KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
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KnownZero = KnownZeroOut;
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return;
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}
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case Instruction::Select:
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ComputeMaskedBits(I->getOperand(2), Mask, KnownZero, KnownOne, Depth+1);
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ComputeMaskedBits(I->getOperand(1), Mask, KnownZero2, KnownOne2, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Only known if known in both the LHS and RHS.
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KnownOne &= KnownOne2;
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KnownZero &= KnownZero2;
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return;
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case Instruction::FPTrunc:
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case Instruction::FPExt:
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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case Instruction::SIToFP:
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case Instruction::PtrToInt:
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case Instruction::UIToFP:
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case Instruction::IntToPtr:
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return; // Can't work with floating point or pointers
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case Instruction::Trunc:
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// All these have integer operands
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
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return;
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case Instruction::BitCast: {
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const Type *SrcTy = I->getOperand(0)->getType();
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if (SrcTy->isInteger()) {
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
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return;
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}
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break;
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}
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case Instruction::ZExt: {
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// Compute the bits in the result that are not present in the input.
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const IntegerType *SrcTy = cast<IntegerType>(I->getOperand(0)->getType());
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APInt NotIn(~SrcTy->getMask());
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APInt NewBits = APInt::getAllOnesValue(BitWidth) &
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NotIn.zext(BitWidth);
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Mask &= ~NotIn;
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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// The top bits are known to be zero.
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KnownZero |= NewBits;
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return;
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}
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case Instruction::SExt: {
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// Compute the bits in the result that are not present in the input.
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const IntegerType *SrcTy = cast<IntegerType>(I->getOperand(0)->getType());
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APInt NotIn(~SrcTy->getMask());
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APInt NewBits = APInt::getAllOnesValue(BitWidth) &
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NotIn.zext(BitWidth);
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Mask &= ~NotIn;
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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// If the sign bit of the input is known set or clear, then we know the
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// top bits of the result.
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APInt InSignBit(APInt::getSignedMinValue(SrcTy->getBitWidth()));
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InSignBit.zextOrTrunc(BitWidth);
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if ((KnownZero & InSignBit) != 0) { // Input sign bit known zero
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KnownZero |= NewBits;
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KnownOne &= ~NewBits;
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} else if ((KnownOne & InSignBit) != 0) { // Input sign bit known set
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KnownOne |= NewBits;
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KnownZero &= ~NewBits;
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} else { // Input sign bit unknown
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KnownZero &= ~NewBits;
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KnownOne &= ~NewBits;
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}
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return;
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}
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case Instruction::Shl:
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// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
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if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
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uint64_t ShiftAmt = SA->getZExtValue();
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Mask = APIntOps::lshr(Mask, ShiftAmt);
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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KnownZero = APIntOps::shl(KnownZero, ShiftAmt);
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KnownOne = APIntOps::shl(KnownOne, ShiftAmt);
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KnownZero |= APInt(BitWidth, 1ULL).shl(ShiftAmt)-1; // low bits known zero.
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return;
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}
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break;
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case Instruction::LShr:
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// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
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if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
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// Compute the new bits that are at the top now.
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uint64_t ShiftAmt = SA->getZExtValue();
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APInt HighBits(APInt::getAllOnesValue(BitWidth).shl(BitWidth-ShiftAmt));
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// Unsigned shift right.
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Mask = APIntOps::shl(Mask, ShiftAmt);
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero,KnownOne,Depth+1);
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assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
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KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
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KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
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KnownZero |= HighBits; // high bits known zero.
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return;
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}
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break;
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case Instruction::AShr:
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// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
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if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
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// Compute the new bits that are at the top now.
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uint64_t ShiftAmt = SA->getZExtValue();
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APInt HighBits(APInt::getAllOnesValue(BitWidth).shl(BitWidth-ShiftAmt));
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// Signed shift right.
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Mask = APIntOps::shl(Mask, ShiftAmt);
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ComputeMaskedBits(I->getOperand(0), Mask, KnownZero,KnownOne,Depth+1);
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assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
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KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
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KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
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// Handle the sign bits and adjust to where it is now in the mask.
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APInt SignBit = APInt::getSignedMinValue(BitWidth).lshr(ShiftAmt);
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if ((KnownZero & SignBit) != 0) { // New bits are known zero.
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KnownZero |= HighBits;
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} else if ((KnownOne & SignBit) != 0) { // New bits are known one.
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KnownOne |= HighBits;
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}
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return;
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}
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break;
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}
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}
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/// ComputeMaskedBits - Determine which of the bits specified in Mask are
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/// known to be either zero or one and return them in the KnownZero/KnownOne
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/// bitsets. This code only analyzes bits in Mask, in order to short-circuit
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/// processing.
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static void ComputeMaskedBits(Value *V, uint64_t Mask, uint64_t &KnownZero,
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static void ComputeMaskedBits(Value *V, uint64_t Mask, uint64_t &KnownZero,
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uint64_t &KnownOne, unsigned Depth = 0) {
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// Note, we cannot consider 'undef' to be "IsZero" here. The problem is that
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// we cannot optimize based on the assumption that it is zero without changing
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