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https://github.com/c64scene-ar/llvm-6502.git
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Now LoopUnroll is a LoopPass.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34996 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -133,7 +133,7 @@ LoopPass *createLoopUnswitchPass();
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//
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// LoopUnroll - This pass is a simple loop unrolling pass.
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//
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FunctionPass *createLoopUnrollPass();
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LoopPass *createLoopUnrollPass();
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//===----------------------------------------------------------------------===//
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//
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@ -24,6 +24,7 @@
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#include "llvm/Instructions.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/CFG.h"
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@ -45,11 +46,10 @@ namespace {
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UnrollThreshold("unroll-threshold", cl::init(100), cl::Hidden,
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cl::desc("The cut-off point for loop unrolling"));
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class VISIBILITY_HIDDEN LoopUnroll : public FunctionPass {
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class VISIBILITY_HIDDEN LoopUnroll : public LoopPass {
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LoopInfo *LI; // The current loop information
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public:
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virtual bool runOnFunction(Function &F);
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bool visitLoop(Loop *L);
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bool runOnLoop(Loop *L, LPPassManager &LPM);
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BasicBlock* FoldBlockIntoPredecessor(BasicBlock* BB);
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/// This transformation requires natural loop information & requires that
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@ -66,20 +66,7 @@ namespace {
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RegisterPass<LoopUnroll> X("loop-unroll", "Unroll loops");
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}
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FunctionPass *llvm::createLoopUnrollPass() { return new LoopUnroll(); }
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bool LoopUnroll::runOnFunction(Function &F) {
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bool Changed = false;
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LI = &getAnalysis<LoopInfo>();
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// Transform all the top-level loops. Copy the loop list so that the child
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// can update the loop tree if it needs to delete the loop.
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std::vector<Loop*> SubLoops(LI->begin(), LI->end());
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for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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Changed |= visitLoop(SubLoops[i]);
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return Changed;
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}
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LoopPass *llvm::createLoopUnrollPass() { return new LoopUnroll(); }
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/// ApproximateLoopSize - Approximate the size of the loop after it has been
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/// unrolled.
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@ -171,15 +158,9 @@ BasicBlock* LoopUnroll::FoldBlockIntoPredecessor(BasicBlock* BB) {
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return OnlyPred;
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}
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bool LoopUnroll::visitLoop(Loop *L) {
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bool LoopUnroll::runOnLoop(Loop *L, LPPassManager &LPM) {
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bool Changed = false;
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// Recurse through all subloops before we process this loop. Copy the loop
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// list so that the child can update the loop tree if it needs to delete the
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// loop.
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std::vector<Loop*> SubLoops(L->begin(), L->end());
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for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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Changed |= visitLoop(SubLoops[i]);
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LI = &getAnalysis<LoopInfo>();
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BasicBlock* Header = L->getHeader();
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BasicBlock* LatchBlock = L->getLoopLatch();
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@ -367,18 +348,8 @@ bool LoopUnroll::visitLoop(Loop *L) {
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}
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// Update the loop information for this loop.
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Loop *Parent = L->getParentLoop();
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// Move all of the basic blocks in the loop into the parent loop.
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for (std::vector<BasicBlock*>::const_iterator BB = NewLoopBlocks.begin(),
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E = NewLoopBlocks.end(); BB != E; ++BB)
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LI->changeLoopFor(*BB, Parent);
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// Remove the loop from the parent.
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if (Parent)
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delete Parent->removeChildLoop(std::find(Parent->begin(), Parent->end(),L));
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else
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delete LI->removeLoop(std::find(LI->begin(), LI->end(), L));
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LPM.deleteLoopFromQueue(L);
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++NumUnrolled;
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return true;
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