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[X86][SSE] Vector integer to float conversion memory folding
Added missing memory folding for the (V)CVTDQ2PS instructions - we can safely fold these (but not the (V)CVTDQ2PD versions which have a register/memory size discrepancy in the source operand). I've added a test case demonstrating that stack folding now works. Differential Revision: http://reviews.llvm.org/D5981 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221407 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -448,6 +448,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
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{ X86::CVTSD2SIrr, X86::CVTSD2SIrm, 0 },
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{ X86::CVTSS2SI64rr, X86::CVTSS2SI64rm, 0 },
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{ X86::CVTSS2SIrr, X86::CVTSS2SIrm, 0 },
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{ X86::CVTDQ2PSrr, X86::CVTDQ2PSrm, TB_ALIGN_16 },
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{ X86::CVTTPD2DQrr, X86::CVTTPD2DQrm, TB_ALIGN_16 },
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{ X86::CVTTPS2DQrr, X86::CVTTPS2DQrm, TB_ALIGN_16 },
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{ X86::Int_CVTTSD2SI64rr,X86::Int_CVTTSD2SI64rm, 0 },
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@ -526,6 +527,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
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{ X86::VCVTSD2SIrr, X86::VCVTSD2SIrm, 0 },
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{ X86::VCVTSS2SI64rr, X86::VCVTSS2SI64rm, 0 },
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{ X86::VCVTSS2SIrr, X86::VCVTSS2SIrm, 0 },
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{ X86::VCVTDQ2PSrr, X86::VCVTDQ2PSrm, 0 },
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{ X86::VMOV64toPQIrr, X86::VMOVQI2PQIrm, 0 },
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{ X86::VMOV64toSDrr, X86::VMOV64toSDrm, 0 },
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{ X86::VMOVAPDrr, X86::VMOVAPDrm, TB_ALIGN_16 },
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@ -559,6 +561,7 @@ X86InstrInfo::X86InstrInfo(X86Subtarget &STI)
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{ X86::VBROADCASTSSrr, X86::VBROADCASTSSrm, TB_NO_REVERSE },
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// AVX 256-bit foldable instructions
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{ X86::VCVTDQ2PSYrr, X86::VCVTDQ2PSYrm, 0 },
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{ X86::VMOVAPDYrr, X86::VMOVAPDYrm, TB_ALIGN_32 },
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{ X86::VMOVAPSYrr, X86::VMOVAPSYrm, TB_ALIGN_32 },
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{ X86::VMOVDQAYrr, X86::VMOVDQAYrm, TB_ALIGN_32 },
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@ -3,14 +3,32 @@
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target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
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target triple = "x86_64-unknown-unknown"
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; Function Attrs: nounwind readonly uwtable
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define <32 x double> @_Z14vstack_foldDv32_dS_(<32 x double> %a, <32 x double> %b) #0 {
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%1 = fadd <32 x double> %a, %b
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%2 = fsub <32 x double> %a, %b
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%3 = fmul <32 x double> %1, %2
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ret <32 x double> %3
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; Stack reload folding tests - we use the 'big vectors' pattern to guarantee spilling to stack.
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;
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; Many of these tests are primarily to check memory folding with specific instructions. Using a basic
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; load/cvt/store pattern to test for this would mean that it wouldn't be the memory folding code thats
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; being tested - the load-execute version of the instruction from the tables would be matched instead.
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;CHECK-NOT: vmovapd {{.*#+}} 32-byte Reload
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define void @stack_fold_vmulpd(<64 x double>* %a, <64 x double>* %b, <64 x double>* %c) {
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;CHECK: vmulpd {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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;CHECK-NOT: vmovapd {{.*#+}} 32-byte Reload
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%1 = load <64 x double>* %a
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%2 = load <64 x double>* %b
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%3 = fadd <64 x double> %1, %2
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%4 = fsub <64 x double> %1, %2
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%5 = fmul <64 x double> %3, %4
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store <64 x double> %5, <64 x double>* %c
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ret void
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}
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define void @stack_fold_cvtdq2ps(<128 x i32>* %a, <128 x i32>* %b, <128 x float>* %c) {
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;CHECK: vcvtdq2ps {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
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%1 = load <128 x i32>* %a
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%2 = load <128 x i32>* %b
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%3 = and <128 x i32> %1, %2
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%4 = xor <128 x i32> %1, %2
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%5 = sitofp <128 x i32> %3 to <128 x float>
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%6 = sitofp <128 x i32> %4 to <128 x float>
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%7 = fadd <128 x float> %5, %6
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store <128 x float> %7, <128 x float>* %c
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ret void
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}
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