Make it explicit that ExecutionEngine takes ownership of the modules.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215967 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2014-08-19 04:04:25 +00:00
parent 4d48c3f2a4
commit 3f4ed32b43
27 changed files with 242 additions and 223 deletions
+7 -7
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@@ -125,13 +125,13 @@ int main(int argc, char **argv) {
//Read the BrainF program
BrainF bf;
Module *mod = bf.parse(in, 65536, cf, Context); //64 KiB
std::unique_ptr<Module> Mod(bf.parse(in, 65536, cf, Context)); // 64 KiB
if (in != &std::cin)
delete in;
addMainFunction(mod);
addMainFunction(Mod.get());
//Verify generated code
if (verifyModule(*mod)) {
if (verifyModule(*Mod)) {
errs() << "Error: module failed verification. This shouldn't happen.\n";
abort();
}
@@ -141,18 +141,18 @@ int main(int argc, char **argv) {
InitializeNativeTarget();
outs() << "------- Running JIT -------\n";
ExecutionEngine *ee = EngineBuilder(mod).create();
Module &M = *Mod;
ExecutionEngine *ee = EngineBuilder(std::move(Mod)).create();
std::vector<GenericValue> args;
Function *brainf_func = mod->getFunction("brainf");
Function *brainf_func = M.getFunction("brainf");
GenericValue gv = ee->runFunction(brainf_func, args);
} else {
WriteBitcodeToFile(mod, *out);
WriteBitcodeToFile(Mod.get(), *out);
}
//Clean up
if (out != &outs())
delete out;
delete mod;
llvm_shutdown();
+4 -2
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@@ -1957,12 +1957,14 @@ int main(int argc, char *argv[]) {
llvm::IRBuilder<> theBuilder(context);
// Make the module, which holds all the code.
llvm::Module *module = new llvm::Module("my cool jit", context);
std::unique_ptr<llvm::Module> Owner =
llvm::make_unique<llvm::Module>("my cool jit", context);
llvm::Module *module = Owner.get();
llvm::RTDyldMemoryManager *MemMgr = new llvm::SectionMemoryManager();
// Build engine with JIT
llvm::EngineBuilder factory(module);
llvm::EngineBuilder factory(std::move(Owner));
factory.setEngineKind(llvm::EngineKind::JIT);
factory.setAllocateGVsWithCode(false);
factory.setTargetOptions(Opts);
+4 -3
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@@ -96,15 +96,16 @@ int main(int argc, char **argv) {
LLVMContext Context;
// Create some module to put our function into it.
std::unique_ptr<Module> M(new Module("test", Context));
std::unique_ptr<Module> Owner(new Module("test", Context));
Module *M = Owner.get();
// We are about to create the "fib" function:
Function *FibF = CreateFibFunction(M.get(), Context);
Function *FibF = CreateFibFunction(M, Context);
// Now we going to create JIT
std::string errStr;
ExecutionEngine *EE =
EngineBuilder(M.get())
EngineBuilder(std::move(Owner))
.setErrorStr(&errStr)
.setEngineKind(EngineKind::JIT)
.create();
+3 -2
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@@ -56,7 +56,8 @@ int main() {
LLVMContext Context;
// Create some module to put our function into it.
Module *M = new Module("test", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("test", Context);
Module *M = Owner.get();
// Create the add1 function entry and insert this entry into module M. The
// function will have a return type of "int" and take an argument of "int".
@@ -114,7 +115,7 @@ int main() {
builder.CreateRet(Add1CallRes);
// Now we create the JIT.
ExecutionEngine* EE = EngineBuilder(M).create();
ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
outs() << "We just constructed this LLVM module:\n\n" << *M;
outs() << "\n\nRunning foo: ";
+4 -2
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@@ -572,11 +572,13 @@ int main() {
getNextToken();
// Make the module, which holds all the code.
TheModule = new Module("my cool jit", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("my cool jit", Context);
TheModule = Owner.get();
// Create the JIT. This takes ownership of the module.
std::string ErrStr;
TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
TheExecutionEngine =
EngineBuilder(std::move(Owner)).setErrorStr(&ErrStr).create();
if (!TheExecutionEngine) {
fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
exit(1);
+4 -2
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@@ -817,11 +817,13 @@ int main() {
getNextToken();
// Make the module, which holds all the code.
TheModule = new Module("my cool jit", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("my cool jit", Context);
TheModule = Owner.get();
// Create the JIT. This takes ownership of the module.
std::string ErrStr;
TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
TheExecutionEngine =
EngineBuilder(std::move(Owner)).setErrorStr(&ErrStr).create();
if (!TheExecutionEngine) {
fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
exit(1);
+4 -2
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@@ -935,11 +935,13 @@ int main() {
getNextToken();
// Make the module, which holds all the code.
TheModule = new Module("my cool jit", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("my cool jit", Context);
TheModule = Owner.get();
// Create the JIT. This takes ownership of the module.
std::string ErrStr;
TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
TheExecutionEngine =
EngineBuilder(std::move(Owner)).setErrorStr(&ErrStr).create();
if (!TheExecutionEngine) {
fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
exit(1);
+4 -2
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@@ -1099,11 +1099,13 @@ int main() {
getNextToken();
// Make the module, which holds all the code.
TheModule = new Module("my cool jit", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("my cool jit", Context);
TheModule = Owner.get();
// Create the JIT. This takes ownership of the module.
std::string ErrStr;
TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
TheExecutionEngine =
EngineBuilder(std::move(Owner)).setErrorStr(&ErrStr).create();
if (!TheExecutionEngine) {
fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
exit(1);
+3 -2
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@@ -243,13 +243,14 @@ int main() {
LLVMContext Context;
// Create some module to put our function into it.
Module *M = new Module("test", Context);
std::unique_ptr<Module> Owner = make_unique<Module>("test", Context);
Module *M = Owner.get();
Function* add1F = createAdd1( M );
Function* fibF = CreateFibFunction( M );
// Now we create the JIT.
ExecutionEngine* EE = EngineBuilder(M).create();
ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
//~ std::cout << "We just constructed this LLVM module:\n\n" << *M;
//~ std::cout << "\n\nRunning foo: " << std::flush;