mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-09-24 23:28:41 +00:00
move some generally useful functions out of jump threading
into libanalysis and transformutils. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86735 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -203,89 +203,6 @@ static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
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return Size;
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}
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//===----------------------------------------------------------------------===//
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/// ReplaceAndSimplifyAllUses - Perform From->replaceAllUsesWith(To) and then
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/// delete the From instruction. In addition to a basic RAUW, this does a
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/// recursive simplification of the newly formed instructions. This catches
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/// things where one simplification exposes other opportunities. This only
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/// simplifies and deletes scalar operations, it does not change the CFG.
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///
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static void ReplaceAndSimplifyAllUses(Instruction *From, Value *To,
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const TargetData *TD) {
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assert(From != To && "ReplaceAndSimplifyAllUses(X,X) is not valid!");
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// FromHandle - This keeps a weakvh on the from value so that we can know if
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// it gets deleted out from under us in a recursive simplification.
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WeakVH FromHandle(From);
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while (!From->use_empty()) {
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// Update the instruction to use the new value.
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Use &U = From->use_begin().getUse();
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Instruction *User = cast<Instruction>(U.getUser());
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U = To;
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// See if we can simplify it.
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if (Value *V = SimplifyInstruction(User, TD)) {
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// Recursively simplify this.
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ReplaceAndSimplifyAllUses(User, V, TD);
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// If the recursive simplification ended up revisiting and deleting 'From'
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// then we're done.
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if (FromHandle == 0)
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return;
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}
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}
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From->eraseFromParent();
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}
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/// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this
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/// method is called when we're about to delete Pred as a predecessor of BB. If
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/// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred.
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///
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/// Unlike the removePredecessor method, this attempts to simplify uses of PHI
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/// nodes that collapse into identity values. For example, if we have:
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/// x = phi(1, 0, 0, 0)
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/// y = and x, z
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///
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/// .. and delete the predecessor corresponding to the '1', this will attempt to
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/// recursively fold the and to 0.
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static void RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred,
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TargetData *TD) {
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// This only adjusts blocks with PHI nodes.
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if (!isa<PHINode>(BB->begin()))
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return;
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// Remove the entries for Pred from the PHI nodes in BB, but do not simplify
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// them down. This will leave us with single entry phi nodes and other phis
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// that can be removed.
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BB->removePredecessor(Pred, true);
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WeakVH PhiIt = &BB->front();
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while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) {
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PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt));
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Value *PNV = PN->hasConstantValue();
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if (PNV == 0) continue;
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// If we're able to simplify the phi to a single value, substitute the new
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// value into all of its uses.
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assert(PNV != PN && "hasConstantValue broken");
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ReplaceAndSimplifyAllUses(PN, PNV, TD);
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// If recursive simplification ended up deleting the next PHI node we would
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// iterate to, then our iterator is invalid, restart scanning from the top
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// of the block.
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if (PhiIt == 0) PhiIt = &BB->front();
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}
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}
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//===----------------------------------------------------------------------===//
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/// FindLoopHeaders - We do not want jump threading to turn proper loop
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/// structures into irreducible loops. Doing this breaks up the loop nesting
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/// hierarchy and pessimizes later transformations. To prevent this from
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