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https://github.com/c64scene-ar/llvm-6502.git
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Change DSGraph stuff to use hash_(set|map) instead of std::(set|map)
This change provides a small (3%) but consistent speedup git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5460 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -89,7 +89,7 @@ void Steens::ResolveFunctionCall(Function *F,
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const DSCallSite &Call,
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DSNodeHandle &RetVal) {
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assert(ResultGraph != 0 && "Result graph not allocated!");
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std::map<Value*, DSNodeHandle> &ValMap = ResultGraph->getScalarMap();
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hash_map<Value*, DSNodeHandle> &ValMap = ResultGraph->getScalarMap();
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// Handle the return value of the function...
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if (Call.getRetVal().getNode() && RetVal.getNode())
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@@ -98,7 +98,7 @@ void Steens::ResolveFunctionCall(Function *F,
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// Loop over all pointer arguments, resolving them to their provided pointers
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unsigned PtrArgIdx = 0;
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for (Function::aiterator AI = F->abegin(), AE = F->aend(); AI != AE; ++AI) {
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std::map<Value*, DSNodeHandle>::iterator I = ValMap.find(AI);
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hash_map<Value*, DSNodeHandle>::iterator I = ValMap.find(AI);
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if (I != ValMap.end()) // If its a pointer argument...
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I->second.addEdgeTo(Call.getPtrArg(PtrArgIdx++));
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}
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@@ -120,16 +120,16 @@ bool Steens::run(Module &M) {
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// RetValMap - Keep track of the return values for all functions that return
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// valid pointers.
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//
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std::map<Function*, DSNodeHandle> RetValMap;
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hash_map<Function*, DSNodeHandle> RetValMap;
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// Loop over the rest of the module, merging graphs for non-external functions
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// into this graph.
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//
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal()) {
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std::map<Value*, DSNodeHandle> ValMap;
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hash_map<Value*, DSNodeHandle> ValMap;
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{ // Scope to free NodeMap memory ASAP
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std::map<const DSNode*, DSNodeHandle> NodeMap;
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hash_map<const DSNode*, DSNodeHandle> NodeMap;
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const DSGraph &FDSG = LDS.getDSGraph(*I);
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DSNodeHandle RetNode = ResultGraph->cloneInto(FDSG, ValMap, NodeMap);
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@@ -142,11 +142,11 @@ bool Steens::run(Module &M) {
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// Incorporate the inlined Function's ScalarMap into the global
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// ScalarMap...
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std::map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
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hash_map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
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while (!ValMap.empty()) { // Loop over value map, moving entries over...
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const std::pair<Value*, DSNodeHandle> &DSN = *ValMap.begin();
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std::map<Value*, DSNodeHandle>::iterator I = GVM.find(DSN.first);
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hash_map<Value*, DSNodeHandle>::iterator I = GVM.find(DSN.first);
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if (I == GVM.end())
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GVM[DSN.first] = DSN.second;
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else
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@@ -209,12 +209,12 @@ bool Steens::run(Module &M) {
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AliasAnalysis::Result Steens::alias(const Value *V1, const Value *V2) {
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assert(ResultGraph && "Result graph has not been computed yet!");
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std::map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
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hash_map<Value*, DSNodeHandle> &GVM = ResultGraph->getScalarMap();
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std::map<Value*, DSNodeHandle>::iterator I = GVM.find(const_cast<Value*>(V1));
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hash_map<Value*, DSNodeHandle>::iterator I = GVM.find(const_cast<Value*>(V1));
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if (I != GVM.end() && I->second.getNode()) {
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DSNodeHandle &V1H = I->second;
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std::map<Value*, DSNodeHandle>::iterator J=GVM.find(const_cast<Value*>(V2));
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hash_map<Value*, DSNodeHandle>::iterator J=GVM.find(const_cast<Value*>(V2));
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if (J != GVM.end() && J->second.getNode()) {
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DSNodeHandle &V2H = J->second;
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// If the two pointers point to different data structure graph nodes, they
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