Change DSGraph stuff to use hash_(set|map) instead of std::(set|map)

This change provides a small (3%) but consistent speedup


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5460 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2003-02-01 04:52:08 +00:00
parent cbf2a3e5c1
commit 41c04f730b
18 changed files with 124 additions and 123 deletions

View File

@@ -40,7 +40,7 @@ bool TDDataStructures::run(Module &M) {
// our memory... here...
//
void TDDataStructures::releaseMemory() {
for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
for (hash_map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
E = DSInfo.end(); I != E; ++I)
delete I->second;
@@ -140,8 +140,8 @@ void TDDataStructures::calculateGraph(Function &F) {
<< "'\n");
// Clone our current graph into the callee...
std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNodeHandle> OldNodeMap;
hash_map<Value*, DSNodeHandle> OldValMap;
hash_map<const DSNode*, DSNodeHandle> OldNodeMap;
CG.cloneInto(Graph, OldValMap, OldNodeMap,
DSGraph::StripModRefBits |
DSGraph::KeepAllocaBit | DSGraph::DontCloneCallNodes);