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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-13 04:38:24 +00:00
rename Type::isIntegral to Type::isInteger, eliminating the old Type::isInteger.
rename Type::getIntegralTypeMask to Type::getIntegerTypeMask. This makes naming much more consistent. For example, there are now no longer any instances of IntegerType that are not considered isInteger! :) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33225 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -325,7 +325,7 @@ void IndVarSimplify::RewriteLoopExitValues(Loop *L) {
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if (LI->getLoopFor(L->getBlocks()[i]) == L) { // Not in a subloop...
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BasicBlock *BB = L->getBlocks()[i];
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
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if (I->getType()->isIntegral()) { // Is an integer instruction
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if (I->getType()->isInteger()) { // Is an integer instruction
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SCEVHandle SH = SE->getSCEV(I);
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if (SH->hasComputableLoopEvolution(L) || // Varies predictably
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HasConstantItCount) {
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@ -460,7 +460,7 @@ void IndVarSimplify::runOnLoop(Loop *L) {
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for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
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PHINode *PN = cast<PHINode>(I);
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if (PN->getType()->isIntegral()) { // FIXME: when we have fast-math, enable!
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if (PN->getType()->isInteger()) { // FIXME: when we have fast-math, enable!
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SCEVHandle SCEV = SE->getSCEV(PN);
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if (SCEV->hasComputableLoopEvolution(L))
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// FIXME: It is an extremely bad idea to indvar substitute anything more
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@ -574,7 +574,7 @@ void IndVarSimplify::runOnLoop(Loop *L) {
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if (LI->getLoopFor(L->getBlocks()[i]) == L) { // Not in a subloop...
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BasicBlock *BB = L->getBlocks()[i];
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (I->getType()->isIntegral() && // Is an integer instruction
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if (I->getType()->isInteger() && // Is an integer instruction
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!I->use_empty() &&
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!Rewriter.isInsertedInstruction(I)) {
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SCEVHandle SH = SE->getSCEV(I);
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