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Sync the __builtin_expects for our 3 quadratically probed hash table implementations.
This assumes that a) finding the bucket containing the value is LIKELY b) finding an empty bucket is LIKELY c) growing the table is UNLIKELY I also switched the a) and b) cases for SmallPtrSet as we seem to use the set mostly more for insertion than for checking existence. In a simple benchmark consisting of 2^21 insertions of 2^20 unique pointers into a DenseMap or SmallPtrSet a few percent speedup on average, but nothing statistically significant. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230232 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -442,11 +442,12 @@ private:
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// causing infinite loops in lookup.
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// causing infinite loops in lookup.
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unsigned NewNumEntries = getNumEntries() + 1;
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unsigned NewNumEntries = getNumEntries() + 1;
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unsigned NumBuckets = getNumBuckets();
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unsigned NumBuckets = getNumBuckets();
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if (NewNumEntries*4 >= NumBuckets*3) {
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if (LLVM_UNLIKELY(NewNumEntries * 4 >= NumBuckets * 3)) {
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this->grow(NumBuckets * 2);
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this->grow(NumBuckets * 2);
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LookupBucketFor(Key, TheBucket);
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LookupBucketFor(Key, TheBucket);
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NumBuckets = getNumBuckets();
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NumBuckets = getNumBuckets();
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} else if (NumBuckets-(NewNumEntries+getNumTombstones()) <= NumBuckets/8) {
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} else if (LLVM_UNLIKELY(NumBuckets-(NewNumEntries+getNumTombstones()) <=
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NumBuckets/8)) {
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this->grow(NumBuckets);
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this->grow(NumBuckets);
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LookupBucketFor(Key, TheBucket);
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LookupBucketFor(Key, TheBucket);
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}
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}
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@ -492,14 +493,14 @@ private:
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while (1) {
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while (1) {
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const BucketT *ThisBucket = BucketsPtr + BucketNo;
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const BucketT *ThisBucket = BucketsPtr + BucketNo;
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// Found Val's bucket? If so, return it.
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// Found Val's bucket? If so, return it.
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if (KeyInfoT::isEqual(Val, ThisBucket->getFirst())) {
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if (LLVM_LIKELY(KeyInfoT::isEqual(Val, ThisBucket->getFirst()))) {
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FoundBucket = ThisBucket;
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FoundBucket = ThisBucket;
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return true;
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return true;
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}
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}
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// If we found an empty bucket, the key doesn't exist in the set.
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// If we found an empty bucket, the key doesn't exist in the set.
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// Insert it and return the default value.
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// Insert it and return the default value.
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if (KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey)) {
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if (LLVM_LIKELY(KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey))) {
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// If we've already seen a tombstone while probing, fill it in instead
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// If we've already seen a tombstone while probing, fill it in instead
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// of the empty bucket we eventually probed to.
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// of the empty bucket we eventually probed to.
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FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
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FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
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@ -50,11 +50,12 @@ SmallPtrSetImplBase::insert_imp(const void *Ptr) {
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}
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}
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// Otherwise, hit the big set case, which will call grow.
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// Otherwise, hit the big set case, which will call grow.
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}
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}
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if (NumElements*4 >= CurArraySize*3) {
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if (LLVM_UNLIKELY(NumElements * 4 >= CurArraySize * 3)) {
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// If more than 3/4 of the array is full, grow.
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// If more than 3/4 of the array is full, grow.
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Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
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Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
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} else if (CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) {
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} else if (LLVM_UNLIKELY(CurArraySize - (NumElements + NumTombstones) <
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CurArraySize / 8)) {
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// If fewer of 1/8 of the array is empty (meaning that many are filled with
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// If fewer of 1/8 of the array is empty (meaning that many are filled with
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// tombstones), rehash.
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// tombstones), rehash.
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Grow(CurArraySize);
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Grow(CurArraySize);
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@ -107,16 +108,16 @@ const void * const *SmallPtrSetImplBase::FindBucketFor(const void *Ptr) const {
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const void *const *Array = CurArray;
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const void *const *Array = CurArray;
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const void *const *Tombstone = nullptr;
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const void *const *Tombstone = nullptr;
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while (1) {
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while (1) {
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// Found Ptr's bucket?
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if (Array[Bucket] == Ptr)
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return Array+Bucket;
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// If we found an empty bucket, the pointer doesn't exist in the set.
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// If we found an empty bucket, the pointer doesn't exist in the set.
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// Return a tombstone if we've seen one so far, or the empty bucket if
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// Return a tombstone if we've seen one so far, or the empty bucket if
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// not.
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// not.
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if (Array[Bucket] == getEmptyMarker())
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if (LLVM_LIKELY(Array[Bucket] == getEmptyMarker()))
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return Tombstone ? Tombstone : Array+Bucket;
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return Tombstone ? Tombstone : Array+Bucket;
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// Found Ptr's bucket?
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if (LLVM_LIKELY(Array[Bucket] == Ptr))
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return Array+Bucket;
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// If this is a tombstone, remember it. If Ptr ends up not in the set, we
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// If this is a tombstone, remember it. If Ptr ends up not in the set, we
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// prefer to return it than something that would require more probing.
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// prefer to return it than something that would require more probing.
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if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
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if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
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@ -188,9 +188,10 @@ unsigned StringMapImpl::RehashTable(unsigned BucketNo) {
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// If the hash table is now more than 3/4 full, or if fewer than 1/8 of
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// If the hash table is now more than 3/4 full, or if fewer than 1/8 of
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// the buckets are empty (meaning that many are filled with tombstones),
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// the buckets are empty (meaning that many are filled with tombstones),
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// grow/rehash the table.
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// grow/rehash the table.
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if (NumItems*4 > NumBuckets*3) {
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if (LLVM_UNLIKELY(NumItems * 4 > NumBuckets * 3)) {
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NewSize = NumBuckets*2;
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NewSize = NumBuckets*2;
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} else if (NumBuckets-(NumItems+NumTombstones) <= NumBuckets/8) {
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} else if (LLVM_UNLIKELY(NumBuckets - (NumItems + NumTombstones) <=
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NumBuckets / 8)) {
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NewSize = NumBuckets;
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NewSize = NumBuckets;
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} else {
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} else {
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return BucketNo;
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return BucketNo;
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