From 43e4754817cfdd0e48e3dbe005211f1df4875f1f Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Mon, 8 Mar 2010 18:36:19 +0000 Subject: [PATCH] Node arguments to type casts can have names too. This code needs to be majorly refactored, but this spot bugfix allows things like: def vmrghw_shuffle : PatFrag<(ops node:$lhs, node:$rhs), (vector_shuffle (v4i32 node:$lhs), node:$rhs), [{ ... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97952 91177308-0d34-0410-b5e6-96231b3b80d8 --- utils/TableGen/CodeGenDAGPatterns.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/utils/TableGen/CodeGenDAGPatterns.cpp b/utils/TableGen/CodeGenDAGPatterns.cpp index ce737bf3d34..e793333eef5 100644 --- a/utils/TableGen/CodeGenDAGPatterns.cpp +++ b/utils/TableGen/CodeGenDAGPatterns.cpp @@ -1238,6 +1238,14 @@ TreePatternNode *TreePattern::ParseTreePattern(DagInit *Dag) { std::vector >())); return ParseTreePattern(Dag); } + + // Input argument? + if (R->getName() == "node") { + if (Dag->getArgName(0).empty()) + error("'node' argument requires a name to match with operand list"); + Args.push_back(Dag->getArgName(0)); + } + New = new TreePatternNode(DI); } else if (DagInit *DI = dynamic_cast(Arg)) { New = ParseTreePattern(DI);