Revert commit 56835 since it breaks the build.

"If a re-materializable instruction has a register
operand, the spiller will change the register operand's
spill weight to HUGE_VAL to avoid it being spilled.
However, if the operand is already in the queue ready
to be spilled, avoid re-materializing it".


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56837 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Duncan Sands
2008-09-30 10:00:30 +00:00
parent d41474d2c0
commit 46292be362
4 changed files with 8 additions and 105 deletions
+5 -15
View File
@@ -819,7 +819,6 @@ bool LiveIntervals::isValNoAvailableAt(const LiveInterval &li, MachineInstr *MI,
/// val# of the specified interval is re-materializable.
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
const VNInfo *ValNo, MachineInstr *MI,
SmallVectorImpl<LiveInterval*> &SpillIs,
bool &isLoad) {
if (DisableReMat)
return false;
@@ -856,8 +855,8 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
// If the instruction accesses memory and the memory could be non-constant,
// assume the instruction is not rematerializable.
for (std::list<MachineMemOperand>::const_iterator
I = MI->memoperands_begin(), E = MI->memoperands_end(); I != E; ++I){
for (std::list<MachineMemOperand>::const_iterator I = MI->memoperands_begin(),
E = MI->memoperands_end(); I != E; ++I) {
const MachineMemOperand &MMO = *I;
if (MMO.isVolatile() || MMO.isStore())
return false;
@@ -925,21 +924,13 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
if (!isValNoAvailableAt(ImpLi, MI, UseIdx))
return false;
}
// If a register operand of the re-materialized instruction is going to
// be spilled next, then it's not legal to re-materialize this instruction.
for (unsigned i = 0, e = SpillIs.size(); i != e; ++i)
if (ImpUse == SpillIs[i]->reg)
return false;
}
return true;
}
/// isReMaterializable - Returns true if every definition of MI of every
/// val# of the specified interval is re-materializable.
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
SmallVectorImpl<LiveInterval*> &SpillIs,
bool &isLoad) {
bool LiveIntervals::isReMaterializable(const LiveInterval &li, bool &isLoad) {
isLoad = false;
for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
i != e; ++i) {
@@ -953,7 +944,7 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
MachineInstr *ReMatDefMI = getInstructionFromIndex(DefIdx);
bool DefIsLoad = false;
if (!ReMatDefMI ||
!isReMaterializable(li, VNI, ReMatDefMI, SpillIs, DefIsLoad))
!isReMaterializable(li, VNI, ReMatDefMI, DefIsLoad))
return false;
isLoad |= DefIsLoad;
}
@@ -1737,7 +1728,6 @@ addIntervalsForSpillsFast(const LiveInterval &li,
std::vector<LiveInterval*> LiveIntervals::
addIntervalsForSpills(const LiveInterval &li,
SmallVectorImpl<LiveInterval*> &SpillIs,
const MachineLoopInfo *loopInfo, VirtRegMap &vrm,
float &SSWeight) {
@@ -1841,7 +1831,7 @@ addIntervalsForSpills(const LiveInterval &li,
MachineInstr *ReMatDefMI = (DefIdx == ~0u)
? 0 : getInstructionFromIndex(DefIdx);
bool dummy;
if (ReMatDefMI && isReMaterializable(li, VNI, ReMatDefMI, SpillIs, dummy)) {
if (ReMatDefMI && isReMaterializable(li, VNI, ReMatDefMI, dummy)) {
// Remember how to remat the def of this val#.
ReMatOrigDefs[VN] = ReMatDefMI;
// Original def may be modified so we have to make a copy here.