MC: Simplify MCSymbolData initialization and remove MCSymbol pointer

Finally remove the `MCSymbolData::Symbol` pointer.  It was still being
used to track whether `MCSymbolData` had been initialized, but this is
better tracked by the bitfield in `MCSymbol`.

The only caller of `MCSymbolData::initialize()` was `MCAssembler`, which
(other than `Symbol`) passed in all-0 values.  Replace all that
indirection with a default constructor.

The main point is a cleanup (and there's more cleanup to do), but there
are also some small memory savings.  I measured ~989 MB down to ~975 MB,
cutting a little over 1% off the top of `llc`.

(I'm looking at `llc` memory usage on `verify-uselistorder.lto.opt.bc`;
see r236629 for details.)

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237873 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Duncan P. N. Exon Smith 2015-05-21 01:33:03 +00:00
parent 0141c66026
commit 4652459f64
3 changed files with 17 additions and 42 deletions

View File

@ -1033,9 +1033,7 @@ public:
return *Entry;
}
bool hasSymbolData(const MCSymbol &Symbol) const {
return Symbol.getUnsafeData().isInitialized();
}
bool hasSymbolData(const MCSymbol &Symbol) const { return Symbol.hasData(); }
MCSymbolData &getSymbolData(const MCSymbol &Symbol) {
return const_cast<MCSymbolData &>(
@ -1051,7 +1049,7 @@ public:
if (Created)
*Created = !hasSymbolData(Symbol);
if (!hasSymbolData(Symbol)) {
Symbol.getUnsafeData().initialize(Symbol, nullptr, 0);
Symbol.initializeData();
Symbols.push_back(&Symbol);
}
return Symbol.getData();

View File

@ -29,8 +29,6 @@ class raw_ostream;
// TODO: Merge completely with MCSymbol.
class MCSymbolData {
const MCSymbol *Symbol;
/// Fragment - The fragment this symbol's value is relative to, if any. Also
/// stores if this symbol is visible outside this translation unit (bit 0) or
/// if it is private extern (bit 1).
@ -39,7 +37,7 @@ class MCSymbolData {
union {
/// Offset - The offset to apply to the fragment address to form this
/// symbol's value.
uint64_t Offset;
uint64_t Offset = 0;
/// CommonSize - The size of the symbol, if it is 'common'.
uint64_t CommonSize;
@ -47,30 +45,21 @@ class MCSymbolData {
/// SymbolSize - An expression describing how to calculate the size of
/// a symbol. If a symbol has no size this field will be NULL.
const MCExpr *SymbolSize;
const MCExpr *SymbolSize = nullptr;
/// CommonAlign - The alignment of the symbol, if it is 'common', or -1.
//
// FIXME: Pack this in with other fields?
unsigned CommonAlign;
unsigned CommonAlign = -1U;
/// Flags - The Flags field is used by object file implementations to store
/// additional per symbol information which is not easily classified.
uint32_t Flags;
uint32_t Flags = 0;
/// Index - Index field, for use by the object file implementation.
uint64_t Index;
uint64_t Index = 0;
public:
// Only for use as sentinel.
MCSymbolData();
void initialize(const MCSymbol &Symbol, MCFragment *Fragment,
uint64_t Offset);
/// \name Accessors
/// @{
bool isInitialized() const { return Symbol; }
MCFragment *getFragment() const { return Fragment.getPointer(); }
void setFragment(MCFragment *Value) { Fragment.setPointer(Value); }
@ -185,6 +174,7 @@ class MCSymbol {
/// IsUsed - True if this symbol has been used.
mutable unsigned IsUsed : 1;
mutable bool HasData : 1;
mutable MCSymbolData Data;
private: // MCContext creates and uniques these.
@ -192,7 +182,7 @@ private: // MCContext creates and uniques these.
friend class MCContext;
MCSymbol(StringRef name, bool isTemporary)
: Name(name), Section(nullptr), Value(nullptr), IsTemporary(isTemporary),
IsRedefinable(false), IsUsed(false) {}
IsRedefinable(false), IsUsed(false), HasData(false) {}
MCSymbol(const MCSymbol &) = delete;
void operator=(const MCSymbol &) = delete;
@ -206,16 +196,20 @@ public:
/// getName - Get the symbol name.
StringRef getName() const { return Name; }
bool hasData() const { return HasData; }
/// Get associated symbol data.
MCSymbolData &getData() const {
assert(Data.isInitialized() && "Missing symbol data!");
assert(HasData && "Missing symbol data!");
return Data;
}
/// Get unsafe symbol data (even if uninitialized).
/// Initialize symbol data.
///
/// Don't assert on uninitialized data; just return it.
MCSymbolData &getUnsafeData() const { return Data; }
/// Nothing really to do here, but this is enables an assertion that \a
/// MCAssembler::getOrCreateSymbolData() has actually been called before
/// anyone calls \a getData().
void initializeData() const { HasData = true; }
/// \name Accessors
/// @{

View File

@ -352,23 +352,6 @@ void MCSectionData::setBundleLockState(BundleLockStateType NewState) {
/* *** */
MCSymbolData::MCSymbolData() : Symbol(nullptr) {}
void MCSymbolData::initialize(const MCSymbol &Symbol, MCFragment *Fragment,
uint64_t Offset) {
assert(!isInitialized() && "Expected uninitialized symbol");
this->Symbol = &Symbol;
this->Fragment.setPointer(Fragment);
this->Offset = Offset;
this->SymbolSize = nullptr;
this->CommonAlign = -1U;
this->Flags = 0;
this->Index = 0;
}
/* *** */
MCAssembler::MCAssembler(MCContext &Context_, MCAsmBackend &Backend_,
MCCodeEmitter &Emitter_, MCObjectWriter &Writer_,
raw_ostream &OS_)